Monthly Archives: August 2013

  • XBOX ONE TO GET EXCLUSIVE CONTENT FOR TOM CLANCY'S - THE DIVISION

    Tom-Clancys-the-division-announced-at-E3

    This is the game that I am most excited for. Tom Clancy’s: The Division is not only visually stunning, it also brings the world of MMORPG to a whole new level of unique gameplay possibilities. I am so stoked for this game that it could even influence my next-gen console purchase decision!

    At Gamescom 2013 Microsoft confirmed that the Xbox One version of the The Division will be getting exclusive content. In true Microsoft style of teasing the fans, they mentioned nothing about exactly what unique stuff would be made available to the Xbox One owners.

    However they did highlights some of the cool features of the companion app that allows players to join in on the fun using a mobile device. This will be achieved on the Xbox One via the Smartglass functionality. As mentioned in this year’s E3 and shown in the game’s gameplay video, players can join in on the fun at any time using their smart devices where they will get to see an top-down RTS-ish view of the battlefield.

    As the following video shows, the mobile players will have the ability to control a number of factors in the game such as provide damage buffs to team mates, mark and reduce enemy defenses, attack with drones and even missiles! The gamplay shown is really cool and the app looks far from just a gimmick. Other these players will also be able to use the app to customize their characters on the fly and the changes would show up instantaneously in-game.

    The more I see, the more difficult waiting becomes for me. Sadly we have to patient as the game is currently set to be released somewhere during the end of 2014 for both the Playstation 4 and Xbox One.

    Tom Clancy’s: The Division Companion App Trailer - http://www.youtube.com/watch?v=rcNB1_bGG5w

  • XBOX ONE GAMES + FULL LAUNCH LINE UP

    Xbox-One-front

    Hey there guys! I know some of you are disappointed as Microsoft has yet to reveal the launch date of Xbox One but I have something to soothe your pain. At Gamescom Microsoft revealed their total list of games that will be available from DAY ONE of the console’s release. Check out the full list below to see if your favorites made the pick!

    For now the Xbox One has been set to be released somewhere in November, but now that Sony has mentioned that they will be releasing their PlayStation 4 on the 15th of November, I wonder if Microsoft will try to get it out before that date. Considering how fierce the competition is getting, I won’t be surprised. The only other thing we know is that Microsoft plans to launch it in 13 markets only so just pray that you are one of those lucky ones!

    Xbox One Games - Full Launch Line Up –

    1. Assassin's Creed IV Black Flag (Ubisoft, Ubisoft)
    2. Battlefield 4 (DICE, Electronic Arts)
    3. Call of Duty: Ghosts (Infinity Ward, Activision)
    4. Crimson Dragon (Grounding/Land Ho!, Microsoft Studios)
    5. Dead Rising 3 (Capcom Vancouver, Microsoft)
    6. FIFA 14 (EA Sports, Electronic Arts)
    7. Fighter Within (AMA Ltd., Ubisoft)
    8. Forza Motorsport 5 (Turn 10 Studios, Microsoft Studios)
    9. Just Dance 2014 (Ubisoft Paris, Ubisoft)
    10. Killer Instinct (Double Helix, Microsoft Studios)
    11. LEGO Marvel Super Heroes (TT Games, Warner Bros. Interactive)
    12. Lococycle (Twisted Pixel, Microsoft Studios)
    13. Madden NFL 25 (EA Sports, Electronic Arts)
    14. NBA 2K14 (Visual Concepts, 2K Sports)
    15. NBA Live 14 (EA Sports, Electronic Arts)
    16. Need for Speed: Rivals (Ghost Games, Electronic Arts)
    17. Peggle 2 (Popcap, Electronic Arts)
    18. Powerstar Golf (Zoe Mode, Microsoft Studios)
    19. Ryse: Son of Rome (Crytek, Microsoft Studios)
    20. Skylanders: Swap Force (Vicarious Visions, Activision)
    21. Watch Dogs (Ubisoft Montreal, Ubisoft)
    22. Zoo Tycoon (Frontier Developments Ltd., Microsoft Studios)
    23. Zumba Fitness: World Party (Zoë Mode, Majesco)
  • PS4 LAUNCH DATE ANNOUNCED + TOTAL LIST OF LAUNCH TITLES

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    So finally the big reveal came at this year’s Gamescom. Sony’s PlayStation 4 will officially be launched on the 15th of November in the US and Canada. The next-gen console will also be available two weeks later, on the 29th of November, in Austrialia, New Zealand and Europe. The initial launch is expected to occur in a total of 32 countries. As mentioned before, the price has been set at $400 and big retails sites like Amazon.com have already taking pre-orders, which has exceeded a total of 1 million pre-orders worldwide at this moment. So what are you waiting for?!

    Fine if you need more convincing, then I present to you the list of ALL launch titles, obtained from IGN.com, that have been confirmed to be coming to the PS4. Click on the name of the game to go see as much detail as currently available.

     

    Game

    Developer

    Release Date

    Assassin's Creed 4: Black Flag [1]

    Ubisoft

    11.15.13

    Assault Android Cactus [2]

    Witch Beam

    TBA

    Battlefield 4 [3]

    EA DICE

    11.15.13

    The Binding of Isaac: Rebirth [4]

    Nicalis

    Spring 2014

    Blacklight: Retribution

    Zombie Studios

    TBA

    Call of Duty: Ghosts [5]

    Infinity Ward

    11.5.13

    Contrast

    Compulsion Games

    TBA

    The Crew

    Ubisoft Reflections

    TBA

    The Dark Sorcerer

    Quantic Dreams

    TBA

    Daylight [6]

    Zombie Studios

    TBA

    DC Universe Online [7]

    Sony Online Entertainment

    11.15.13

    Deep Down

    Capcom

    TBA

    Destiny

    Bungie

    TBA

    Diablo III

    Blizzard Entertainment

    TBA

    The Division

    Massive

    TBA

    Don't Starve

    Klei Entertainment

    TBA

    Dragon Age Inquisition

    BioWare

    Fall 2014

    DriveClub

    Evolution Studios

    11.15.13

    Dying Light [8]

    Techland

    TBA

    EA Sports UFC [9]

    EA

    TBA

    Elder Scrolls Online

    Bethesda/Senimax

    TBA

    Everybody's Gone to the Rapture [10]

    The Chinese Room

    TBA

    FEZ [11]

    Polytron

    TBA

    FIFA 14 [12]

    EA

    11.15.13

    Final Fantasy (PS4)

    Square Enix

    TBA

    Final Fantasy XIV

    Square Enix

    TBA

    Final Fantasy XV

    Square Enix

    TBA

    Final Horizon

    Eiconic Games

    TBA

    Galak-Z

    17-Bit Games

    TBA

    Guns of Icarus [13]

    Muse Games

    TBA

    Helldivers [14]

    Arrowhead

    TBA

    Hotline Miami 2: Wrong Number [15]

    Dennaton Games and Devolver Digital

    2014

    Infamous: Second Son

    Sucker Punch

    Q1 2014[16]

    Just Dance 2014

    Ubisoft

    11.15.13

    Killzone: Shadow Fall

    Guerrilla Games

    11.15.13

    Kingdom Hearts III

    Disney

    TBA

    Knack

    Studios Japan

    11.15.13

    LEGO: Marvel Super Heroes

    TT Games

    11.15.13

    Madden 25 [17]

    EA

    11.15.13

    Mad Max

    Warner Bros.

    TBA

    Mercenary Kings

    Tribute Games

    TBA

    Metal Gear Solid V: The Phantom Pain

    Kojima Productions

    TBA

    Minecraft [18]

    Mojang

    11.15.13

    Mirror's Edge 2

    DICE

    TBA

    NBA 2K14

    2K

    11.15.13[19]

    NBA Live 14 [20]

    EA

    11.15.13

    Need for Speed Rivals [21]

    EA

    TBA

    Octodad: Deadliest Catch

    Young Horses, Inc.

    TBA

    N++

    Metanet

    Fall 2013

    Oddworld: New n' Tasty

    Just Add Water

    Fall 2013

    The Order 1866

    Ready At Dawn

    TBA

    Outlast

    Red Barrels

    TBA

    PlanetSide 2 [22]

    Sony Online    Entertainment

    TBA

    The Playroom

    Sony

    11.15.13

    Primal Carnage: Genesis

    Lukewarm Media

    TBA

    Ray's The Dead

    Rag Tag Studios

    TBA

    Rime

    Tequila Works

    TBA

    Rogue Legacy [23]

    Cellar Door Games

    TBA

    Samurai Gunn [24]

    Teknopants

    TBA

    Secret Ponchos

    Switchblade Monkeys

    TBA

    Shadow of the Beast

    Heavy Spectrum

    TBA

    Shadow Warrior

    Devolver Digital

    TBA

    Skylanders Swap Force[25]

    Vicarious Visions

    11.15.13

    Sniper Elite 3 [26]

    505 Games

    TBA

    Starbound [27]

    Chucklefish

    TBA

    Star Wars Battlefront

    DICE

    TBA

    Switch Galaxy Ultra [28]

    Atomicom

    TBA

    Tiny Brains

    Spearhead Games

    11.15.13

    Thief [29]

    Square-Enix

    2014

    Transistor

    Supergiant Games

    2014

    Velocity 2X [30]

    Futurlab

    TBA

    Volume [31]

    Mike Bithell

    TBA

    Warframe [32]

    Digital Extremes

    11.15.13

    War Thunder [33]

    Gaijin Entertainment

    11.15.13

    Wasteland Kings [34]

    Vlambeer

    TBA

    Watch Dogs

    UbiSoft Montreal

    11.15.13

    The Witcher 3: Wild Hunt

    CD Projekt RED

    2014

    The Witness

    Thekla, Inc

    TBA

    Wolfenstein: The New Order

    MachineGames

    TBA

     

     

  • LOW PRE-ORDER SALES OF CALL OF DUTY: GHOSTS

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    Trouble in paradise? But when I say low sales, you have to remember I mean in respect to their previous iterations and which still sums up to pretty decent numbers other developers would be more than happy with. Regardless, the pre-orders for their new game COD: Ghosts is lagging way behind of the previous iteration COD: Black Ops 2. Most of us are probably going, “Finally, I was expecting it all along. I mean, the gameplay is pretty much the same, the engine is old, and they haven’t provided anything new in a while!” These facts along with the imminent release of other crazy FPSs such as Battlefield 4 and Titan Fall kind of make sense of the situation, or so I thought.

    Recently Activision Publishing CEO Eric Hirshberg had a chat with the good folks from Joystiq where he mentioned that the reduction in sales was expected and that they were not worried. They linked the supposed decrease in potential sales to the transition form the current gen to the next-gen consoles saying that they had already faced this situation during the last console transition.

    "More uncertainty exists now because consumers are not sure if they're going to upgrade from current- to next-generation consoles or what platforms their friends may be on. This all leads to lower initial preorder numbers, but is nothing to be alarmed by. Actually, if you look statistically at past console transitions, it's the biggest franchises that have actually fared the best through the transition."

    Despite having said all that, Eric Hirshberg continued on to say that they were not going to take the situation lightly either. They only recently revealed the much awaited multiplayer in a grand fashion which should get the fans pumped up again. He continued to say that, as always they are trying to provide the fans with a fresh new experience but one that is still familiar, the kind of gameplay that they know and love.

    Can’t blame them for trying to stick to their golden formula as we all know, gamers want their games to stay the same but somehow still new. But they better bring their A-game because the other companies are waiting to snatch up the lush spot of top grossing FPS, and they are closing in.

  • DYING LIGHT, TECHLAND’S NEW IP

    Dying_Light_cover

    Most of you should be familiar with Techland, creators of the zombie killing rpg, Dead Island and its sequel Dead Island Riptide. Seems like Techland has a knack for pleasing zombie fans and their recent IP seems to drive that point home. The recently revealed game is called Dying Light, and is another zombie survival game but with a unique twist. Techland was kind enough to give us gamers a lengthy `12 minute gameplay video which basically shows what the game is all about. Check it out from the link below:

    Dying Light Gameplay Video: http://youtu.be/6_Y6pEynVmU

    As stated, the game is still in its pre-alpha stage but it already looks amazing! I mean the level of detail seen in the video is just beautiful. A few cool stuff has also been highlighted. The game looks like a mash between Dead Island and free running from Mirror’s Edge. From the looks of it, the player can climb on pretty much everything in his reach, even jump on zombies to achieve this. The video also highlights a few awesome weapons and also some gnarly enviro kills. But to get a better idea I urge you to check out the awesome gameplay video and decide for yourself.

  • BATTLEFIELD 4 MULTIPLAYER CLASSES REVEALED

    Battlefield-4-22

    All right! DICE recently detailed the different classes that we will get to play this time around in Battlefield 4 multiplayer. The classes as before include – Assault, Recon, Engineer and Support. This was revealed in a blog post by Alan Kertz, the core gameplay designer for BF4, where he gave some pretty good details as to what each class will entail. First thing to know is that all of these classes will be available in American, Chinese and Russian variants.

    According to Kertz, even though they started creating the classes from their existing forms in Battlefield 3, by the time they were done, they ended up being quite different from what they were initially. He highlighted the Engineer class saying that,

    "This time around the Engineer has a lot more variation in anti-vehicle weapons. We’ve also revamped the way we do vehicle disables and guided weapon systems to give the Engineer a broader set of tactics at his disposal. This includes everything from high damage weapons that may be more challenging to use (like RPG-7V2) to fire-and-forget smart weapons with low damage (like the MBT LAW), and the fan favorite Wire Guided Engineer Missile (the FGM-172 SRAW) that you might recognize from Battlefield 2."

    As for the Support class, it is now going to have more offensive capabilities. In addition to the C4 and Claymores which will make their comeback from BF3, this class will also get additional stuff to allow greater diversity in combat i.e. an XM25 for indirect suppressive fire, a remote mortar for long range attacks, and the ability to use both carbines and DMRs. As before, Assault will still remain the primary run-and-gun class while simultaneously acting as medics. Along with med kits and defibrillators they will also receive First Aid Kit and a 40mm Flash Bang.

    And finally for Recon, Kertz mentions that it has "gotten a much needed boost to mobility, as well as the return of the Spec Ops play style from Battlefield 2. Pack a carbine, C4 (or Claymores), and Motion Sensors and you’re good to go behind enemy lines. Fans of more traditional sniping roles will enjoy our revamped sniping mechanics with rebalanced Sniper Rifles, the ability to zero your sights (set an aiming distance), and additional optics and accessories. Finally, the Recon players can still utilize the MAV, T-UGS, and Radio Beacon to help out their team."

    So there you have it guys. Battlefield 4 will be available on Xbox 360, Playstation 3, and PC come October 29th in the US. As the launch date gets closer more news is definitely going to appear, so make sure to keep an eye out for our updates.

  • How the Xbox One Compares to the PS4

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    For the past few weeks a lot of back and forth has occurred between Sony and Microsoft; not in terms of accusations but more in terms of what they are going to offer with their next gen consoles. Since E3 where Sony basically won over the crowd with the reveal that they will not be implementing any DRMs with their games, Microsoft has been working hard to gain back the favor of the gamers. The competition between Sony and Microsoft is so intense that these giants are not leaving anything to chance, so much so that the most recent bit of skirmish was regarding whether headphones will be bundled along with the consoles!

    Since Microsoft has made several changes to their initial policies it is about time the Xbox One and PS4 were compared again. Overall, all the changes seem to have made the Xbox One very similar to the PS4. Both consoles now support sharing and selling and trading of games. Microsoft now also supports self publishing like Sony. The fact that Xbox One no longer requires the Kinect to work basically means that both consoles now have optional cameras. Both consoles will come bundled with headsets and HDMI cables. Finally, both consoles now provide additional advantages if connected to the internet but does not require it to function.

    The end result is a complete 360 (no pun intended) to what was initially planned by Microsoft. However whether Microsoft can please the consumers remains to be seen, especially since a certain fraction of the population are going to be that much more ticked off at Microsoft for “not sticking to their word”; even though Microsoft would still be hated if they did. They really dug themselves a deep hole. I personally am glad that Microsoft made these changes and I believe that this would definitely help them gain their fans back, even if a little. Right now both consoles are toe to toe and it is incredibly difficult to predict what would affect the final outcome. But if I am sure of one thing, it is that the fate of the next generation would be heavily influenced by the games each console is going to bring to the table.

  • GTA V WILL BE PACKED WITH GOODIES

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    Even though everyone loved GTA IV there is a lot of controversy surrounding that game. Although it is rated as the number one game in Metacritic, it is now considered to be highly overrated. Let me be clear, NOT a bad game, just an overrated one (and that too depends upon personal preferences). Personally I don’t blame the fans or the critics for making such a remark. I mean I love GTA, always did. But GTA IV felt a bit estranged to me. It was a massive sandbox with nothing much to do in it, and most importantly the missions felt much too serious, and at points even frustrating.

    However, Rockstar being the champs they are, heard our minor grievances and have given us GTA V, which will undoubtedly silence any and all remaining whiners. In an interview with BuzzFeed, Aaron Garbut (art director) talked about the how much bigger GTA V is going to be in contrast to GTA IV.

    "In terms of raw man-hours, this has been way in excess of any project we've done at Rockstar before. From the outset, we wanted to ensure that not only was the world big but that it was absolutely packed with character and life. It's levels of magnitude above Grand Theft Auto IV in terms of what we've done on the environment side."

    He continued to add that whatever we will see in the game has been painstakingly designed by “"a large number of extremely talented artists [who] have considered the considered the placement of every tree”. Talk about attention to detail. My favorite part of the interview however is where he mentions that although some games might be bigger than GTA V in size, none can match amount of content packed in it. Garbut even mentioned that he believes that most players will not even get to see all the things the team has created!

    "That in itself, though, means that most people will have different experiences. In terms of process, other than plain old hard work, this has just been an incredibly iterative process where a large number of us have existed in this world for years now and wherever we could, we've added more depth and interest. What we've got at the end is I think something quite new. We used to call Liberty City a living, breathing world, but this is way beyond anything we've done before.

    This is music to my ears. I know GTA IV was an amazingly ambitious project for its time and was visually stunning but I found it really sad that I could not interact with most things in the map, most buildings remained inaccessible and there were like only two banks in the entire game, which took me out of it. It was like a shell of a city. But GTA V seems to be a completely different ball park! The game is coming out on the 17th of September, 2013 and I can’t wait to get my hands on it!

  • GTA V MULTIPLAYER REVEAL

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    I don’t know about you guys but I LOVED the GTA IV multiplayer. In my opinion it was a ton of crazy fun but it felt horribly under rated. But thankfully Rockstar heard the few fans who did say they loved it and has given us so much more for the upcoming GTA V. The trailer shows off a ton of new things which I am ecstatic about.

    I mean shooting while you are parachuting – get it para-shooting! Also the trailer mentioned a ton of stuff that can be done online although the specifics still remain unknown. Regardless, the mode looks amazing and I guess the best way to find out about it is by playing the game itself. Enough info already exists regarding the single player campaign which itself warrants the buy, and the multiplayer is just the delicious icing on the cake.

    Overall it seems GTA V is going provide an amazing bang for the buck as Rockstar has planned on supporting the game with content for sometime in the future. Additionally the custom map creation feature of the multiplayer is going to make sure that there is always something new and exciting to do in the crazy world Rockstar has created.

    GTAV multiplyer reveal trailer: http://youtu.be/3wSrjYdEgQg

  • UBISOFT’S FIGHTER WITHIN

    FighterWithin_Logo

    Hey there guys! I don’t know if you can remember or not, but last E3 Ubisoft mentioned that they were working on a lot of new games, most of which are new IPs which have never been seen. Since then I have been very curious in finding out what these were since Ubisoft has been knocking them out of the park recently with games like Watch Dogs and The Division.

    But even before they could get to Gamescom, a new domain registration was discovered for one of their upcoming games called Fighter Within. The domain Figher-Within.com was registered sometime back in June but only recently revealed. Although the page only lead to a bare bone “coming soon” page, just today the first trailer for the game was revealed in Gamescom.

    Fighter Within reveal trailer: http://youtu.be/ESrZgOAAQRU

    There is not much info regarding the game at the moment and the only gameplay video is a poor quality shot of two people playing it at the show floor at Gamescom. From what can be seen, the game has been designed for the Kinect and for now seems to be exclusive for the Xbox One. Ubisoft has supposedly been developing the game for about two years. From the gameplay video it can be see that by moving around the players can make the in-game characters move back, use their surroundings, kick, punch, grab, i.e. do pretty much everything you can do in other fighters.

    The fact that you will be playing with a friend right next to you who can see your movements and predict what you can do is a pretty intriguing concept which might lead to some tense, competitive action. Although I haven’t ever seen a Kinect game I like, this is the Kinect 2.0 we are talking about. Hopefully with its better sensing capabilities and with enough effort from Ubisoft, this game could become one of the first Kinect fighting games that will be used as a bench mark for future Kinect games.

    Gameplay video - http://youtu.be/xYctLfM7ufA

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