Monthly Archives: January 2014

  • Analysts: PS4 to Continue Leading Over Xbox One

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    Michael Pachter, leading industry analyst for Wedbush Securities, predicted that the PS4 will continue to lead the market as long as it remains the cheaper option in the recent episode of Game Trailer’s. According to him, consumers care more about the price of the console than the features (probably considering they do pretty much the same things).

    For now both Xbox One and PS4 have had their own victories. The PS4 sold a record breaking 2.1 million units within two weeks of its launch in North America and Europe. Although the PS4 still leads in overall sales worldwide, the Xbox One sales topped that of the PS4’s in December 2013.

    Taking about Sony’s lead Pachter said, “They’ve won as long as they have a $100 price advantage. Microsoft will not turn that around. It’s not possible.” Back in December 2013 another analyst firm called DFC Intelligence also had said the same thingas Pachter and predicted that Sony’s PS4 would be the victor over Microsoft’s Xbox One in the end.

    For now the two companies will continue to battle each other over time. The real victor, and whether Pachter was correct on his claims, can only be assessed in the future. 

  • CoD: Ghosts Fails to Top Grand Theft Auto V for the 2013 Crown

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    A lot of gamers wondered whether after such a long absence, would Grand Theft Auto come back and beat the reigning champion Call of Duty. CoD, Activision’s billion-dollar franchise had lead the sales for years, however the latest entry to the CoD franchise was not able to claim the top spot  for 2013. This is after CoD straight up told GTA not to get comfy with the records that they possess as CoD is coming back for them.

    From NPD’s software sales data we see that Take-Two’s GTAV was the top-selling video game for 2013 in the US. Since Bioshock Infinite and NBA 2K14 also did well, it is no surprise that Take-Two Interactive was the overall top publisher for 2013. Right now GTAV is close to its predecessor and franchise record holder San Andreas after only being on the market for only four months!

    But considering only December 2013, CoD Ghosts lead the market along with others that belong to the top five - Battlefield 4, NBA2K14, Madden NFL 25 and Just Dance 2014. For 2013, CoD Ghosts was indeed a close second so at least they have to settle for number two position for now. However these assumptions were just based on physical copies sold. NPD should really start considering the numbers being downloaded too so we can get a better idea.

  • Microsoft Wants Console Fanboys to Stop Hating

    Well they necessarily didn’t target say it like that but the message was clearly for those fanboys that keep spreading the hate online. No matter which console you prefer, the recent sales shows that they are both doing exceedingly well. Although the reveal of the sales number, or more likely the lack for Sony’s US sales stats for the PS4, was the reason for this round of rage wars between the fanboys.

    Microsoft has come out and said that they believe this sort of petty behavior “infects gaming” and should stop, for good! Larry Hryb, more famously known as Major Nelson, mentioned on Reddit that everyone should be glad about the overall rise in the console industry instead on bickering about who is on top.

    "Both new platforms are off to a great start. We all should be celebrating a healthy, vibrant industry. Sony has done a good job and they should be commended. The hate that infects gaming in the online space needs to go away. Sony will sell a ton. We will sell a ton. The industry is doing well...and consumers have choice."

    I totally agree as do most people. Since I am trying to be neutral here too, I would like to highlight an author’s opinion I recently read on a gaming news site regarding Major Nelson’s comments about this issue. He suspected a little “downplaying” going on. He postulated that if the sales numbers would have been the other way around, that is Xbox One at 4.2 million and PS4 at 3 million sold worldwide, would he have come forward and said the same thing?

  • A PS4 Error Corrupting Save Files; No update to Disable DualShock4 Light Bar

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    A new error has plagued the PlayStation 4 and it is a severe one. It has been recently noticed when several users posted online regarding this issue. It seems that the error is corrupting save files on the console and is resulting in hours of progress being lost. In severe cases this has even prevented any apps from being opened on the PS4. Check out the 35+ page PlayStation forum thread.

    According to these posts, the problem is known as Error CE-34878-0. For now the error seems to affect files from a list of games like, Assassin's Creed IV: Black Flag,  NBA 2K14FIFA 14, Call of Duty: Ghosts and Battlefield 4. Thanks to this error one of the users even lost 30 hours of progress according to what he told Joystiq. Others are reporting that this app prevents apps from opening at all and thus making them useless.

    Although some players have reported that deleting the corrupt files allows the apps to be opened again, but it doesn’t seem to work for others. At the moment, according to the forum, there isn’t a singular solution to fix everyone’s problem.

    Moving on to the other bit of issue, although nothing major like the corrupt files issue. It seems that the battery life for the DualShock 4 is not something spectacular. It is decent but some feel it could be a lot better if they just disabled the light bar of the controller for games that don’t need it.

    The fan actually asked Sony Worldwide Studios president Shuhei Yoshida on Twitter whether there would be an update that would actually disable the lightbar when not in use. To this he replied a simple, “No”. So yeah since this isn’t going to happen, maybe just get two controllers and a charging station? Swap the controllers when they are low on juice and you are good to go! I do that, and have had no problems.

  • Microsoft Paying YouTubers to Portray Xbox One in a Positive Light

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    This is a huge bit of new and has been blowing up all over the internet! If you haven’t heard about it then you might want to hear about this! It seems that Microsoft has been offering some extra money to those who make positive youtube videos about the Xbox One and its games.

    This promotional offer was supposedly given to Machinima video partners till 16th January 2014. The videos that qualify for this promotion should contain at least 30 seconds of footage mentioning the Xbox One and then contain the tag “XB1M13”.

    The news went viral when a copy of the full legal agreement  was leaked on the website Ars Technica, which showed that in order to qualify the video could not contain ‘anything negative or disparaging about Machinima, Xbox One, or any of its games’.

    The creators could be neutral and still qualify but in no way were they allowed to talk about the deal to anyone. If everything was done accordingly then the creators would earn extra $3 per thousand views, up to the first 1.25 million video views. So if you did manage to get the most number of views then you could earn about

    If all that was in order they got an extra $3 per thousand views, up to the first 1.25 million video views. Assuming you got the maximum number of views that’s around $3768 per video!  As of now there is no official word from Microsoft regarding this, but this story seems to be quite legit if you check out all the info here at NeoGAF. Even Angry Joe, a big youtube game reviewer, has confirmed it in a tweet.

    Considering it as real, this act is definitely against the law. As can be seen from this link -  UK Committees of Advertising Practice (CAP)  and I highlight the following rules - Rules 2.3 (Marketing communications must not falsely claim or imply that the marketer is acting as a consumer) and 2.4 (Marketers and publishers must make clear that advertorials are marketing communications) seem particularly relevant.

  • The Last Of Us: Left Behind DLC

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    All of us who have played the Last of Us are very familiar with its dark and gritty nature. It’s not our usual happy go lucky run and gun adventure. Here every one of our actions has a gritty undertone and unlike other FPSs each kill in the Last of Us feels up-close and personal to take lightly. Naughty Dog’s new adventure doesn't share the same laugh and shoot mentality of its predecessor Uncharted.

    However with the new DLC single player expansion, even though we will be returning to the same post-apocalyptic fungus ridden world, the game will contain more of a “playful” tone. This bit of info comes from the voice actress Ashley Johnson (Ellie) in an interview with PlayStation Blog.

    She said, "You'll definitely see a more playful side to Ellie and get to know her a bit better. You're going to see a lot of different sides to the character that you definitely didn't see in The Last of Us."

    The DLC focuses primarily on Ellie’s life before she met with Joel. It’s a story about her past and her adventures with her friend Riley, a similar aged girl who was sort of a mentor to Ellie. This marks the first ever single player DLC created by Naughty Dog and as always expect great things from it. We also get to see the time that Ellie actually gets bitten by one of the infected.

    "It's a little bit more 'fun,' because you have two teenage girls going through a mall. It's kind of like a post-pandemic version of two teenage girls hanging out. Definitely not a normal hangout! It's very different--a little more playful."

  • "Little Tech Demo" Resulted In Sega Wanting Alien: Isolation

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    So it seems that the origin of Alien: Isolation has been revealed. In gist, it seems as if the idea initially was small, but went viral when presented to SEGA.

    Speaking with Edge, Alistair Hope and Jude Bond form Creative Assembly mentioned this interesting beginning of the new direction for the franchise. According to them, it was just a tech demo that basically started it all off. SEGA saw potentially and jumped on the opportunity to buy another Alien game.

    I quote Hope, "In a way, that was just us being fanboys, just having a chance to build some alien environments. But that little tech demo went a bit viral within Sega, and suddenly it seemed like this pipe dream of making a game based on the original Alien [film] started to get some momentum."

    I guess since they decided to go back to the roots of the Alien franchise by creating a survival/horror game, then it only seems normal that people would instantly jump on board. I mean every Alien fan can tell you that this is exactly what a game based on the franchise should be like.

    It seems that they have thought this through based on what Bond had to add. Bond mentioned that “very picky” about the talent they are hiring to work on this project. They do not want to recreate another Aliens: Colonial Marines which was created by TimeGate Studios. The game was as bad as it could get and honestly it’s surprising after that drama, Sega still decided to go with another Alien game. Guess this shows exactly how good the concept already is.

  • New PS4 Game Announcements

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    Finally with the launch of the PS4 in Japan so close I guess Sony wants to keep the building the hype. This is definitely the right way to do so. In an interview with Famitsu, President of Sony Computer Entertainment mentioned some exciting stuff for current and future PS4 users.

    This interview was translated by the good folks at Dualshockers and majorly covered on the addition of the Asian market to Sony Japan’s portfolio. However towards the end of the interview the president mentioned the following which probably was what he knew fans were waiting for:

    “We plan to release new games at a regular pace. Metal Gear Solid V: Ground Zeroes will launch in March, produced by Hideo Kojima. After that, even if I can’t disclose them now, we have various games incoming. We’re currently considering how to announce them, so stay tuned.”

    So in my opinion we will get more information of the new games as we get closer to the Japanese PS4 launch date and beyond. Let’s see what Sony has in store for Japan and the rest of the world. Maybe some new JRPGs? 

  • Sledgehammer Games Developing A "Next-Gen" Call Of Duty

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    Alright now they are on the right way. If the sales have still been decent, it will grow exponentially (if that is even possible for CoD) with the release of the next gen CoD. This is exactly the thing that the franchise requires to get re-vitalized. But this is a crucial step so they better bring their A-game.

    A new development team might just do the trick and give gamers the experience they want. I mean no one wants the franchise to change. At its core, it is amazing, fast paced fun. But we want something new, although we don’t really know exactly what we want. Maybe a new engine and overhauled graphics would be a start?

    CVG just recently picked up on Sledgehammer games preparing and increasing their staff to start work on the new game. A few nifty details came up from the job posting of Sledgehammer on LinkedIn. It seems the company is looking for several concept artists, senior animators and multiplayer designers to mention a few.

    According to these job listings, the team will be responsible for working on a next-gen CoD game. This basically means that the next-game will be for the Xbox One and PS4 for sure, and maybe even the Wii U. Don’t know if you guys remember but Sledgehammer was initially recruited to create a spin-off of CoD and create a third-person shooter for the franchise. The idea was later cancelled and Sledgehammer was utilized in the production of Modern Warfare 3 along with Infinity Ward.

    Cool how Sledgehammer now got the chance to work on their very own project and a big one at that, the first step for CoD franchise in the next-gen consoles. It has already been confirmed that CoD game will be launching sometime later in 2014, but whether it is Sledgehammers game or now remains to be seen. Official news should be following close enough, just got to wait.

  • Sony Realized that the Rise Of Mobile Gaming Hurt Vita's Sales

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    Despite being an impressive entertainment and gaming device, the Vita has not been able to do so well since its launch. There was a lot of hype when the device was first introduced and the numbers sold initially was pretty good too but since then the sales have dwindled.

    So the logical question here is, if it is such a well-designed and reasonably priced device, why hasn’t it been a smashing hit? In an interview with VG24/7, Sony UK managing director Fergal Gara has answered exactly that:

    "In all honesty, higher sales would have been what we had hoped for. The market Vita entered was more complicated than it was when the console was originally thought about and designed. Games on tablets and phones have changed the marketplace and people can't carry too many things around at one time."

    So in essence, mobile gaming has hurt the success of the Vita. I mean, that is the same assumption that most analysts have made. Fergal Gara went on to mention that Sony might have overestimated the number of people who would actually be willing to partake in a hardcore gaming experience on the move.

    The fact that smartphones and tablets have multiple functionalities gives them a greater appeal than the Vita which is primarily just for entertainment. So right now where Sony is, it has not been able to convince consumers that they also need a Vita on top of what the other devices they already have.

    Honestly this is a hard thing to tackle and no getting more games will not boost sales. If you haven’t checked then you might not know that the Vita already boasts an amazing library. The only way for it to go ahead would be to either drop its price further but more importantly, make it a must have device if one owns a PS4 by designing a bunch of cool apps and functions.

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