Monthly Archives: August 2014

  • Resident Evil Remake Releases 2015

    68fedfef4eeaf31afbe53be6a67961ec

    This something the fans have been asking for a long time. Plus this is one way to assure gamers that the next Resident Evil game coming out (albeit a remake) will not be a horrible disaster.

    It was initially rumored and now it has been made official by Capcom's blog. Resident Evil Remake will be coming to the Playstation 3, PS4, Xbox 360, Xbox One and PC sometime early 2015.

    Well, all things consider it is a re-remake. If that is even a word. The original game came out in 1996 which was remade for the GameCube in 2002. The new game will be based on the GameCube version.

    As expected the game will have features we expect including upgraded models and backgrounds. The camera will also be modified to allow scrolling which will also help integrate the 4:3 aspect of the original to the new 16:9 view. Also add in 5.1 surround sound to complete the recreation of this the classic masterpiece for the new age.

    Overall I was pretty amazed by look of the game so far.

    Check out the trailer here: http://youtu.be/Ot1-xyvE_8A

  • More Third Party Exclusives for the PS4

    playstation4

    Everyone has been claiming that number of exclusives for the PS4 are less than those coming out for the Xbox One. Although, I personally am not sure and thought both of them are getting equal number of exclusives, it seems now PS4 fans can rest easy as new exclusives are on the way.

    According to new rumors, PS4 will be receiving certain exclusives in the coming months. The trend now however has been timed-exclusives which allow the publishers to get the most profit out of their game. But what these rumors suggest will be full blown PS4 exclusives.

    This little bit of info came from Tidux (an industry insider) who said rumors suggest most developers are planning on shifting towards the PS4 which has majority of the next-gen gamers:

    "rumor from Cologne, third-party exclusive titles to #PS4 is coming. developers moving to the platform where the most people are. classic. but nothing that will be presented now, later"

    This bit of news comes shortly after Crytek boss Cevat Yerli revealed that Ryse 2 will be coming to the PS4 as well; main reason being that weren’t all too happy with the Xbox One sales.

  • PS4 Struggling In Japan

    2620743-8379897141-ps4-h

    Since its launch the PS4 has sold more than 10 million units worldwide. It launched in February in Japan and by the end of the month it sold over 370,000 units. But till now it has only sold a total of 620,000 units in Japan. Considering the amount of units sold over time versus that in North America and Europe, sale rate in Japan can only be called “okay” (even according to PlayStation boss Andrew House).

    One reason for the low sale number has been associated with little games being released by Japanese developers, which has been termed a “temporary” issue by House. The other reason he elaborated:

    "If you look at the Japanese market, for a variety of reasons, you have not seen a dominant player in streaming services happen. You see an inherent conservatism around film and TV content holders that doesn't allow for the rise of these brand new services. I think that's another factor.

    We'll see over time great games coming from Japanese publishers and developers. That's point number one. Point number two, which is hampering us a little bit, is for a variety of other structural reasons around the entertainment industry in Japan, we're not seeing that secondary usage. Those two are colluding together."

  • Gearbox Reveals Battleborn

    543930-gearbox

     

    A new IP is always exciting. This time Gearbox Software is aiming to bring gamers what it calls an "ambitious fusion of genres." The game Battleborn has been described as a “first-person battle arena” game which will be coming to PlayStation 4, Xbox One and PC.

    The game is based on players participating on co-op campaigns and competitive multiplayer modes. This is what Gearbox President Randy Pitchford had to say:

    "If Borderlands 2 is a shooter-looter, Battleborn is a hero-shooter. As a genre-fused, hobby-grade, co-operative and competitive FPS exploding with eye-popping style and an imaginative universe, Battleborn is the most ambitious video game that Gearbox has ever created."

    There is no way not to get hyped for this game considering what 2K Games president Christoph Hartmann had to say about it, "the size, scope and ambition of Battleborn are unlike any other title in 2K's history, and the result is a defining next-gen cooperative experience."

    The game is expected to be released around 16th March 2016. So we have a lot of time to wait and see how this game really shapes up.

  • Insight into Microsoft's Xbox One Dev Kit and Launch Parity Policies

    xbox-one-logo-wallpaper

    Initially Microsoft had said that they planned on potentially making all Xbox One consoles into developer kits. Soon enough however a Microsoft executive said that the feature will no longer be implemented. This statement was again claimed by Microsoft to be “inaccurate” and that they were “committed to ensuring the best possible solution.”

    Eurogamer asked Microsoft’s [email protected] boss, Chris Charla, to clarify the situation for them a bit. This is the recreation of that conversation.

    Microsoft labelled those comments yesterday as "inaccurate". If the idea is still in development, then, do you have any details on time frame, or why it hasn't happened so far?

    Charla: I really can't comment on time frame, just that we're committed to that same vision we outlined a year ago - that eventually anybody will be able to make games on their Xbox - [to] use their retail Xbox One to make games on.

    You say that the vision remains - does this mean that it will happen but in a slightly different way? Are you rethinking the way it will be implemented?

    Charla: [Pause] We remain committed to the vision that people will be able to develop games on retail Xboxes.

    Ok, well I imagine it's not an easy thing to do - I'm sure issues regarding security, piracy and so forth may arise as you're trying to build this. Are these the kind of issues that Microsoft has been dealing with?

    Charla: Unfortunately I'm not really a developer so I can't really comment on that. I know there is a lot of guys in Redmond who could - technical people, but unfortunately... if you want to talk about basic games I'm your guy, but if you want to talk about console hardware I'm not the guy.

    Speaking of basic games, and [email protected], I wanted to ask you about the parity clause that governs if games can launch on Xbox after other platforms. Several indies have come out and criticised the fact it still exists. To what extent is it being enforced, and why?

    Charla: I can't talk about it... one thing we do is we don't talk about publishing policies publicly. If a developer has a question then they can just give us a call and we'll explain everything. We'll talk through everything. But I can't comment on it publicly.

    Do you think it's right that you can't talk about it? I know this sort of policy has no direct effect on gamers but people like to know what the company they have bought a console from is up to. Wouldn't it be better to just be transparent, and if not, why?

    Charla: We definitely want gamers to be behind Xbox and we are excited to bring as wide a variety of games to Xbox as humanly possible. And if developers have questions about anyof our policies they can call us and ask about it. But I just can't talk about it publicly - I can't.

    The fact Microsoft chose the parity clause to be a policy means it must be something that benefits Microsoft in some way. How does having this policy benefit gamers?

    Charla: You could ask us a question about a policy we don't have and I would have to tell you we don't talk about our policies... I can't confirm them or deny them. That's where I am.

  • Shuhei Yoshida on PlayStation's 2014 Line

    ShuheiYoshida

    It has been a bit over half a year since both the Xbox One and PS4 came out. Both consoles have seen their fair share of games and to be honest no one has been crazily impressed. Most of the hits are games that have come out for the last gen consoles as well. It makes sense consider the consoles just came out only recently. There have been exclusives but they have been mostly to show off the power of the new machines.

    There are a number of exclusives lined up for the future along with solid 3rd party games but there are some who think that the Xbox One’s lineup is better than that of the PS4. Exclusives for the latter half of 2014 on Xbox One include Sunset Overdrive, Halo Masterchief Collection, Forza Horizon 2; while the PS4 has LittleBigPlanet 3 and DriveClub.

    So Shuhei Yoshida was asked how he feels about asked in particular about how well he thinks about Sony’s lineup for the end of 2014 vs that of Microsoft he had this to say:

    "Very well, very very well. Games like Destiny coming out, The Last of Us HD, it's a new game to play for people who didn't play on PS3. One amazing statistic, to me at least, was published by Nielsen a couple of months ago. They researched the PS4, and reported that 17 per cent of PS4 owners had never owned the last gen. A completely new consumer who skipped a generation. 32 per cent additionally didn't own a PS3, but owned a 360 or Wii.

    Almost 50 per cent of people who have purchased a PS4 didn't own a PS3, and that's lots of people that missed exclusive PS3 titles like The Last of Us, so it's a great way to welcome those people back to PlayStation, saying this is what you missed. There are requests from some consumers for games that were released later in the generation, like Uncharted, which people might have missed. That would be a good candidate. We don't want to flood the market with remade games either."

    In case of PS Vita he said, "There are lots of new Vita games, you can go and find little gems and there are lots of exciting games. But it's not about individual Vita games any more. It's more about how Vita can have multiple uses - with PS4 remote play, PS3 games with PS Now, and the dedicated games. The whole ecosystem with PS4 at the centre, the Vita's a part of that."

  • Xbox One August Update

    xbox-one

    This month’s update boasts “improved social features” for the Xbox One along with a few new improvements. I’ll make the new features easier to digest by listing them out for you:

    1. Improved activity feed – the activity feed has been streamlined. It is now just a single column of scrolling interface which will now be highlighting only the most important updates from your friends. You can now like, comment and even add texts to the items that appear on the activity feed. You will also get a notification when others share, like or comment on your posts.

    2. Sharing – You can now share game clips or other content publically or with specific players via personal messages

    3. Mobile purchases – Now you can use SmartGlass enabled devices or Xbox.com to buy and download your content directly to your home console remotely. You just have to change a few settings options that will allow the Xbox One to automatically download and install the content.

    4. 3D Blu-ray support – Now you can enjoy 3D movies and content on your Xbox One

    5. SmartGlass Feature – Now you can “Like” game recordings and other posts on the activity feed using SmartGlass

    6. Low battery indicator – In addition to the usual way of checking, Xbox One will also prompt you a notification when your controller battery is low.

    7. Notification – you can disable notifications when you are playing a video. It will also now tell you when your friends were last online.

    Here is a video featuring Major Nelson who summarizes the new features:

7 Item(s)