Action Adventure Game

  • Batman: Arkham Knight Pre-Order Bonus and Comic Bundle Details

    Another pre-order bonus has been revealed by Warner Bros. for Batman: Arkham Knight. The pre-order named Gotham’s Future has been seen on steam which gives buyers two costumes for Btman; Frank Miller's Dark Knight Returns and Batman Beyond from the animated series.

    It is not yet clear whether this will just be a steam exclusive or whether it will apply for console owners as well.

    Following includes the exclusive items you get if you purchase the Comic Bundle and also the exclusive content available of PlayStation 4 owners:

    Comic Bundle:

    Includes: The Game, Batman 1st Appearance Skin, Exclusive Limited Edition 25th Anniversary Hardcover Graphic Novel. This product is a soft bundle and takes advantage of Amazon's ability to ship more than one item together to you in an Amazon box. This product does not contain unique packaging. PlayStation Exclusive (included in Standard Edition and Comic Edition of PlayStation 4 owners):

    Includes: For PlayStation owners, Batman Arkham Knight offers the exclusive Scarecrow Nightmare Pack, in which Gotham falls victim to Scarecrow's fear toxin, transforming the famous city into a twisted, hellish nightmare. Tear through the city in the all-new Batmobile and face off against a towering vision of Scarecrow and his undead army as they spread terror on the streets.

  • Arkham Knight: DLC Details

    At the reveal of the $40 Season Pass for Arkham Knight, gamers got a little annoyed. Main reason being they didn’t mention anything about the contents of the DLC, just the hefty price point.

    Responding to the backlash, Warner Bros. responded accordingly (cited by GameSpot):

    "We’ve heard from our community that you want more information on what we’ll be delivering in the Season Pass. While we aren’t ready to unveil every aspect of the content we’ll be developing, we would like to share more detail now to give you a better sense of the scope of the Season Pass."

    Details of what to expect in the DLC:

    Batgirl: A Matter of Family: An all new prequel story expansion in an entirely new location where you play as Batgirl for the very first time in the Arkham series - check out the first render of Batgirl.

    The Season of Infamy: Play as Batman in all new story missions featuring legendary super-villains invading Gotham City, with new story arcs, missions and gameplay features.

    Gotham City Stories: Play as Batman’s key allies in narrative missions extending their storylines, from both before and after the events in Batman: Arkham Knight.

    Legendary Batmobiles with Themed Tracks: Drive the most iconic Batmobiles from Batman’s 75-year history, on custom-built race tracks, each themed to that Batmobile’s specific era. Every Batmobile will be drivable across every race track.

    Crimefighter Challenge Maps: Engage in a series of new challenge maps utilizing the unique play styles of Batman and his allies.

    Character Skins: A variety of skins from across the eras for Batman, Robin, Nightwing and Catwoman.

  • Dead Island 2 Delayed

    I am not sure if games are getting delayed nowadays or if they keep announcing an impossible launch date every time upon initial reveal.

    This time around it is Dead Island 2 that is getting delayed. Publisher Deep Silver has announced that the game will now be released some time in 2016. They posted on Twitter the reasoning behind the delay, keeping in line with the statement that it is the fruit of their ambition,

    "We have always set ourselves a big goal for Dead Island 2: to create the sequel that takes Dead Island to the next level. A game that takes what our fans tell us they love about Dead Island--multiple different characters to play with, co-op, and turning a paradise setting into a zombie slaughter melee--and a game that adds a ton more content and combat options on top of that."

  • Uncharted 4: Insane Facial Animation System

    Every Uncharted game seems to push the boundaries and it’s not doubt that Uncharted 4 is going to be the one that shows off the PS4’s capabilities.

    Uncharted 4 writer Josh Scherr talked about the technical efforts being put behind Drake’s facial system,

    “We’ve completely revamped our facial animation systems. The previous Uncharted games, and in The Last Of Us, the characters all had about 90 to 100 ‘bones’ in their faces which we used to move the meshes around.

    Think about that, about how detailed Joel and Ellie’s pained facial expressions were, how well the game captured the respective actors’ – Troy Baker and Ashley Johnson – seminal roles. All that was achieved on the old tech. Now, the faces have anywhere between 300 and 500 bones.”

    [This] lets us emote more, with all the 'bones' we can put onto [faces] - you pan round the camera to look at Nate's face when he's climbing and you see him grimacing and all this kind of stuff ... we're pushing detail on a macro and micro level that I think people are really going to respond to."

    Uncharted 4 however has been delayed till 2016 unfortunately. However, there is news that an Uncharted Trilogy is in the works. Players who got the PlayStation 4 but missed out on the PlayStation 3 have a great opportunity to experience all these masterpieces in that case and prepare for Uncharted 4: A Thief’s End.

  • Assassin's Creed Syndicate Details

    This year’s Assassin’s Creed has been revealed and is called Assassin’s Creed Syndicate (not previously rumored Assassin’s Creed Victory).

    This is the first game in the franchise to be set in a post-industrial era. The setting is London, in the year 1868. The new assassin is named Jacob Frye, and he will be armed with brass knuckles, throwing knives, the assassin gauntlet which comes with a new rope dart, the classic hidden blade, and also hallucinogenic darts.

    So he is packing in short. This time around instead of one we will be getting two protagonists to play as. The story will mainly revolve around Jacob Fry, but about 30% of it we will be playing as his sister, Evie Frye. This came along with the confirmation that there will be no sort of multiplayer or co-op mode in the game.

    There have been changes made to several features of gameplay. Ubisoft has actually changed up the combat system in the game, making it more fast-paced. I guess they took inspiration from the Arkham series.

    They have also reworked the platforming and stealth mechanics. Again, making them more intuitive. They put emphasis on utilizing the environment, in some cases using it to take down enemies. One big change was the addition of vehicles. For the first you can have vehicle chases in Assassin’s Creed, and using stage coaches no less.

    Other information includes the fact that the map of London is now going to be 30% bigger than that of Paris in AC Unity. Ubisoft also admitted that AC as a series will make its return towards more focus on the modern day storylines with future installments.

    Lastly, this marks the first official current gen only AC game till now. Ubisoft confirmed they will no longer be making AC games for the PS3 and Xbox One. AC Syndicate is set to launch 23rd October 2015 for the PS4 and Xbox One. As will all iterations of the AC, there will be several editions of the game, 4 to be exact.

  • Witcher 3 On Xbox: Dynamic Scaling Used to Boost Resolution One

    Well if you are one of those lucky few who own both the PS4 and Xbox One, and haven’t yet grabbed your copy of the Witcher 3; this bit of information might interest you.

    It has been confirmed that the CD Projekt, developers of Witcher, have used something called dynamic scaling to boost the native resolution of 900p on the Xbox One to 1080p (depending on what is happening in the game).

    Richard Leadbetter from Digital Foundry explained how it works:

    "Dynamic resolution scaling is a really interesting feature - pixel count adjusts according to GPU load, the idea being to ensure the highest possible resolution while maintaining a consistent frame-rate. The idea isn't new at all, and we've seen a whole host of different implementations over the years.

    Most recently, we've seen Wolfenstein: The New Order adjust resolution on the horizontal axis progressively, reducing as GPU load increases - the difference in image quality mostly disappearing in between the fast action and post-process effects.

    Meanwhile, Call of Duty: Advanced Warfare on Xbox One simply shifts between 1360x1080 and full 1080p according to the scene. Done well, it's a good effect, but there are occasions when it fails to convince - for example, Rage on PS3 could strobe between very different resolutions - even when standing still - producing a distracting effect."

    CD Projekt released a 5 minute video of Witcher 3 playing on the Xbox One with the following statement:

    "The video you're now watching is grabbed directly from an Xbox One console. We've been working to give gamers an even better experience on Xbox One and, on day 1, we'll bring you dynamic scaling from 900p to 1080p. We're not much more than a week before launch, but we're still fighting for every line of code - we want gamers to get the best possible experience we can deliver."

    As for the PlayStation side of things, the Witcher 3 is locked at 1080p resolution on the PS4 as announced. Leadbetter added the following which I guess all of us would be interested to in "I'm looking forward to seeing what CD Projekt Red has come up with, and how well the dynamic solution compares to the locked 1080p we get on the PS4 version of the game," 

  • Bungies Plans For More Competitive Experience in House of Wolves

    destiny house of wolves pvp

    It looks like a new update will be released alongside the House of Wolves expansion for Destiny to make the competitive PVP side of the game more fulfilling.

    In the latest Destiny weekly update, David Dague posted information about the upcoming changes. “Shortly before the hunt for the House of Wolves begins on May 19th, all players will download Update 1.2.0 for Destiny.”

    "It will be another evolution for the experience you know.”

    In update 1.2.0, some of the most exciting changes will be applied to the Crucible. For example, players will now have the chance to be awarded with Legendary items at the end of a Crucible match. The amount of reputation and marks earned within a Crucible match will also be doubled.

    The Iron Banner will undergo some changes - Some exploits will be fixed and a new currency called Etheric Light can be purchased from the Iron Banner vendor. Players will be able to use Etheric Light to upgrade the damage of legendary and exotic weapons. Players will be upgrade right up to the 365 damage cap.

    The three maps that were released in the Dark Below expansion pack will also be put up for all players in update 1.2.0. These maps are Skyshock, The Cauldron and Pantheon.

    You may have already heard about the new Trials of Osiris feature that will be added to the House of Wolves expansion as well. Trials of Osiris will be a new three versus three elimination game mode that will allow strong performing teams to unlock better gear.

  • Batman: Arkham Knight’s M Rating Explained

    The scenes that have earned Batman: Arkham Knight its Mature rating has finally been revealed. Last month it was revealed that Rocksteady’s final game in its Arkham trilogy, is the first game to get a rating other than a Teen rating by the ESRB (Entertainment Software Rating Board).

    The ESRB’s centers their explanation on a scene where someone is tortured on "a bloody operating table", they also mention that there are moments where you can shoot unarmed characters and a hostage, this raises a question if you play as a character other than the dark knight at some point, for batman is known for his refusal to kill, the statement follows -

    "This is an action-adventure game in which players primarily assume the role of Batman as he battles several villains spreading chaos across Gotham City. Players traverse a variety of locations around Gotham while battling thugs, examining crime scenes, and occasionally rescuing hostages. Players engage in melee-style combat using punches, kicks, and gadgets (e.g., batarangs, explosives). Enemies cry out in pain when struck, and some takedowns are highlighted by brief slow-motion effects and loud impact sounds.”

    “Some sequences allow players to use tank-like vehicles with machine gun turrets and rockets to shoot enemies; a vehicle's wheels are also used to torture an enemy in one sequence. Cutscenes depict characters getting shot (on and off camera) while restrained or unarmed. Large bloodstains/pools of blood appear in crime scenes and in the aftermath of violent acts; one room depicts a person torturing a character on a bloody operating table. During the course of the game, players can shoot unarmed characters and a hostage. Neon signs in a red-light district read “live nude girls” and “XXX.” The words “b*tch,” “gobsh*te,” and “a*s” appear in the dialogue."

  • FFXV Director Says They Wanted A "Boys Will Be Boys" Attitude

    For some reason people are taking a lot of interest in the fact that there are no girls in Final Fantasy XV. I guess people want to figure out whether this is a sexist move on Square Enix’s part.

    In an interview with Gamespot, FFXV director Hajime Tahata explained that they wanted to represent the "boys will be boys" attitude and it's "the story we wanted to tell",

    "Speaking honestly, an all-male party feels almost more approachable for players. Even the presence of one female in the group will change their behavior, so that they'll act differently. So to give the most natural feeling, to make them feel sincere and honest, having them all the same gender made sense in that way."

    As for how far they are in the developmental phase, they said they were approximately 80 percent complete done. A few weeks back in February he said it was only 60 percent finished, but he clarified that it was an estimate related to the demo. Tabata continued,

    "To clarify on that 60 percent figure, it's the playable demo that represents the 60 percent, which is what [I] was referring to in February. The main challenge right now is taking all the lessons we learned from making the demo and turning them into something positive to bring to the full game."

  • Xbox One Getting Free-To-Play MMO Neverwinter In March

    Perfect World Entertainment and Cryptic Studios earlier announced, Neverwinter will be available for the Xbox One on 31st march as a free-to-play massively multiplayer game and will incorporate all the contents from the base game, as well as both the expansion, tyranny of Dragons and Scourge Warlock.

    Those wanting to play will need an Xbox Live Gold subscription. The game is set in the Dragon and Dungeons Universe, which was first released in 2013 for PC. Last year the published announced that the game was "coming to consoles, starting with Xbox One," which suggest that a PS4 version can be expected at some point or the other.

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