Activision

  • Sony: Why Share Play Is Disabled for Advanced Warfare

    mko04fdguoleljfsrjf4PlayStation 4’s unique Share Play, game sharing only arrived last week, but it’s already come up against a big release that feels selfish.

    Activision says that it’s disabled Share Play while engineers analyze its potential impact on gameplay performance. Activision stated “Delivering a great gaming experience for fans is our top priority,”

    Sony said that share play would work with all games but in response to gamespot, Sony stated that it was up to the developer if they choose to utilize this feature

    "Share Play is a system level feature enabled by System Software Update 2.0 making it available for all PS4 titles, however the option is available to developers to disable the feature according to what they feel will best benefit the consumer experience." What is Share Play? Share play is a feature that lets two PS4 owners play the same copy of a game online. The owner or host can stream footage to a guest console; keep in mind that share play is limited to 60 minutes.

  • Bungie Says Forget 1080p/60FPS -- Only Gameplay Matters

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    Well a lot of people have been sore about the fact that the Bungie’s new masterpiece runs at 30 FPS. This technical nitpicking seems to a side effect of the next generation consoles. This is common question now - "Will it run at 1080p and 60 frames per second?"

    Well Destiny production director Jonty Barnes will have no more of it. Speaking with The Sixth Axis in an interview he explained how he felt. He said that gamers and even manufacturers put too much emphasis on 1080p/60FPS. The most important thing should be the gameplay:

    "I feel like as an industry, people are caring less and less about numbers, which is great. It always used to be about graphics, and though 1080p and 60Hz are still out there, and as platform providers get competitive around those things it seems to magnify the importance of it.

    But it isn't about that. It's actually what is an awesome gameplay experience for the player and anything that gets in the way of the best player experience is baggage. I'm quoting directly from [Bungie co-founder Jason Jones] there. And, you know, as we've seen over the last few years, computer games are so much better, they're so much higher quality, and it's much more about the experience and less about those statistics."

    Well I do agree with him. Gameplay is crucial. Still as time goes on we will continue to receive masterpieces that are both visually astounding and a joy to play. Those will be the games that will be remembered forever. This a good time to be a gamer, all we got to do is be patient and not complain over every small thing.

  • Advanced Warfare Story Trailer

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    As more news comes out about the campaign, the more we seem to hope. Sledgehammer is really brining attention to the fact that COD Advanced Warfare will actually have a strong story. In the recent behind-the-scenes trailer we get to find out more about the effort being put in the campaign.

    Bret Robbins (creative director) said that they tried to go for as much realism as possible, given the fact that it is difficult to do so in a futuristic setting. Their aim has been to create the most engaging and intriguing story possible. They have been working on it for over 3 years now it seems and have also brought in people from different military branches to help them.

    Sledgehammer also approached “futurists”, people who specialize at predicting the future. With their help they designed the possible weapons and gadgets of the future. Also the fact that they are using full performance captures for characters might help bring more out of them. Guess that’s why Kevin Spacey was so easy to recognize. Check out the trailer below yourself.

  • Destiny's Trophy List Detailed

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    Bungie has revealed the full list of achievements that players will have a shot of achieving. In total there are about 40 of them and needless to say, it will take you some time to get them all. Better get your schedule in order for this.

    In order to get the “Platinum Trophy” you will have to master all the three character classes available and also kill a lot of the four main types of enemies in the game. Check out the achievements after the jump!

    Continue reading

  • Destiny PS4 Bundle Dated and Priced

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    The PlayStation 4 Destiny Bundle has been officially announced! If you haven’t gotten your PlayStation 4 yet, this might be the opportunity you have been waiting for.

    According to recent reports, Destiny has been placed on the number 1 spot for most wanted game. The pre-orders are already piling up, mainly because of the substantial incentive. Players who pre-order can actually join the beta when it opens up. Currently, the game is expected to sell between 10 to 15 million copies after launch.

    The bundle will include a Glacier White DualShock 4 controller, 1 month subscription to PlayStation Plus, Destiny, and the Glacier White PS4 console of course. Currently the bundle has been priced at $449/€439 and also Sony will be offering the new white PS4 as a standalone at €399. I won’t be surprised if the white PS4 also makes its way to the US.

    The bundles hit shelves on the 9th of September 2014, along with the release of the game. So in case you are going to get the bundle, you might want to keep a mental note of the date. It would be sad if it sold out.

  • April’s NPD Report: TitanFall Still on Top and PS4 Outsell Xbox One

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    Let’s see what changed since March’s NPD report.

    The Xbox One has sold 115,000 units while the Sony didn’t reveal their sales numbers. However, it was confirmed that the PS4 did outsell the Xbox One. The following is an interesting bit of info from the report:

    "Life to date, sales of PS4 and Xbox One hardware have more than doubled the combined sales of facPS3 and 360 hardware through their first six months of sales. PS4 software combined with Xbox One software sales are up over 40 percent compared to sales of the PS3 and Xbox 360 through their first six months."

    The following list ranks the top 10 most sold games for May and like before Titanfall lead the pack.

    1. Titanfall (360, XBO, PC)
    2. Call Of Duty: Ghosts (360, PS4, PS3, XBO, NWU, PC)
    3. NBA 2K14 (360, PS4, PS3, XBO, PC)
    4. Minecraft (360)
    5. LEGO The Hobbit (360, PS3, One, PS4, 3DS, NWU, PSV)
    6. The LEGO Movie Videogame (360, 3DS, PS3, NWU, XBO, PS4, PSV)
    7. Lego Marvel Super Heroes (360, PS3, NDS, 3DS, PS4, NWU, XBO, PSV, PC)
    8. The Amazing Spider-Man 2 (PS4, 360, PS3, NWU, 3DS)
    9. Grand Theft Auto V (360, PS3)
    10. Assassin's Creed IV: Black Flag (360, PS3, PS4, XBO, NWU, PC)

    Will the PS4 continue to lead over the Xbox One in sales remains to be seen. With Microsoft removing the Kinect from the Xbox One and now pricing it at $399 (same as the PS4) , the sales for the Xbox One are expected to rise sharply.

  • Destiny Has to Sell Over 15 Million Copies To Just Break Even

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    EA and Bungie have decided to spend about $500 million dollars on Destiny. Activision CEO Bobby Kotick revealed that during a Mike conference just a while back. This is by far the highest being spent for any game ever.

    Just for comparison, Take Two spent a bit over $260 million on GTA V. According to the developers, the $500 million will be spent over a bunch of stuff including development, packaging, marketing, royalties and infrastructure support. They also plan on keeping Destiny around for a long time, like 10 years.

    Activision rep said this, "Over the long term, we expect the ultimate product costs to be roughly in line with other AAA titles."

    So I guess they have some time to make their money back. However, according to recent reports they need to sell 15 million copies to just break even. That is indeed quite a high goal but for a first person shooter it is not an unreachable goal.

  • Blizzard Gearing Up To Release Diablo III Ultimate Evil Edition

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    Blizzard has just confirmed their plans to release a brand new bundle pack for Diablo 3 that will release later this year. The new pack will be available for Xbox One, Xbox 360, PlayStation 3 and PlayStation 4, and has been named the Ultimate Evil Edition.

    Diablo 3: Ultimate Evil Edition will include the original game, as well as the Reaper of Souls expansion, and it has been set for release on August 19th this year.

    For those that have already played on their old gen consoles but would like to purchase Diablo 3 for either the PS4 or the Xbox One, there will be an option that will allow you to transfer your current character over to another console. This option is platform based, so only Xbox 360 characters can be transferred to the Xbox One, and only PS3 characters can be transferred to the PlayStation 4.

    As expected, there won’t be any variation between the different console versions, and all four consoles will be capable of four player local and online multiplayer. Besides from the added expansion pack, players will also have access to a brand new Apprentice Mode that will reward low level players who play alongside more experienced players.

    The PS3 and Xbox 360 versions of Diablo 3: Ultimate Evil Edition will be available for $39.99, whilst the PS4 and Xbox One versions will be available for a higher $59.99. If you pre-order either the new version of Diablo 3 for any console, you’ll receive a code that will unlock wearable pauldrons that offer vitality and cooldown reduction.

  • Destiny Close to Release: Lead Designer Talks Changes

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    A lot has changed since Destiny was conceived. Initially a deal between Bungie and Activision (part of the lawsuit between Jason West and Vince Zampella) stated that Destiny would be an Xbox timed exclusive.

    Now Destiny will be released simultaneously on PlayStation 3, PS4, Xbox 360 and Xbox One on the 9th of September 2014. Not only that, seems that Destiny will be now supporting the PlayStation family more as the beta for the game will first launch on the PlayStation and there are also news of exclusive content and DLC.

    Lars Bakken, design lead, answered in a recent interview the changes that happened to Destiny over time and what the vision of the team is for this game.

    Jones laid out what these core pillars of the game are. It's one thing to say these are the things we care about, these are the things that should never change, it's more than a disc in your drive, it's a place you want to go and be in and spend time in, those things are so important. It's taking the embodiment of those things and creating them into a game that still fits within those pillars but is awesome in its own right.

    What have we been doing? We've been trying to fit within those pillars but still make this amazing experience and do things no-one's done before, and try to innovate in ways that people will play it and go, wow, 'I didn't even realise it was going to be awesome to be in a public space and start shooting this thing and get into trouble and realize a dude could come and help me out.'

    "That happened to me over the weekend. I helped out a dude who was lower level. We've been playing from our home PS4s and it was just an amazing experience. I talked to that guy the next day and he was like, 'I couldn't believe when you showed up because I was totally going to lose this public event, and you showed up and kicked the crap out of this Fallen Captain that was about to kill me.'

    Those kinds of experience just happen randomly. You can't control that stuff. That's one of the cooler experiences that happens in Destiny. It's been hard, yeah. Hitting that promise of activities for every mood, which we've hit on multiple times. You've heard us say that so many times, but it's true at this point.

    If I'm feeling in the mood to shoot other Guardians in the face, I have that option. If I just want to upgrade my current full-auto rifle because I love it, and I look at it and I'm like, 'I can't wait to get to node three on this thing,' I go and do a patrol, and I hang out in the Cosmodrome or hang out on the moon and I just freeroam, do whatever I want to do and take jobs from the city and just shoot aliens in the face for hours and have a good time doing it.

    It's been executing on those things and making them into what we would consider a Bungie quality game and not compromising on that.”

    Work on Destiny started back in 2009 and was conceived by Jason Jones and supported by Activision’s millions of dollars. When it comes out in September 2014, the game will have been in development for over 5 years. This game is the most expensive game in creation till date, with a reported 500 million dollars being put behind it. It is also expected to have a 10 year life cycle this game is something to be excited for to say the least.

  • Activision On Call Of Duty 2014: Next-Gen Is The Focus

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    So there seems to be more promising news about the next CoD game. Recently Eric Hirshberg, Activision Publishing CEO, told IGN that the next iteration in the franchise will have a next-gen focus; meaning that this game is being developed first for the next-gen consoles.

    Although not much else was revealed, it is still good to know that this game is being tailor made for the Xbox One and PS4 than the PS3/Xbox 360. He also mentioned that the addition of Sledgehammer Games (the developers of this next-gen CoD), will allow each team a 3 year development cycle to create each successive CoD game.

    "On the two-year cycle, with the level of content we were putting in the games, it became a real horse race each and every time to get everything done that we wanted to get done. With next-gen hardware, we’ve got more capabilities than ever before to play with and we want to make sure our developers have the time to innovate, iterate, to bring the best creative vision and the most possible polish to each and every game."

    As before Hirshberger showed great faith on Sledgehammer and said we we'll definitely see something different. He said, "We give each of our studios a lot of independence," and as such provided Sledgehammer with one objective "You know what makes this thing great; now go do it your way."

    A new studio mixed in with next-gen consoles might just be what this franchise requires to get some fresh new direction. The games are still selling by the bunch so they can’t do much with their magic formula. But I guess if we expected anything new and different from CoD, this is the best shot we got. They have the resources, and now they have the tech too.

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