Metal Gear Solid

  • Konami Issues an Apology and Explains their Statement ‘Mobile First’ Future

    Konami has made a lot of decisions recently which left the gaming world wondering about their future and of those games that they publish, Metal Gear Solid and Silent Hill being the more pressing ones.

    Recently the issued a statement saying that they will target mobile gaming more which put many people questioning exactly what they were planning. With the split between Konami and Kojima, also cancellation of Silent Hills, Konami’s future didn’t seem to certain.

    However it seems that the situation might have been a bit misleading. In a statement to IGN, a Konami representative said,

    “We are aware that the conjecture surrounding our recent changes has prompted a great deal of anxiety, for which we apologise. The Metal Gear and Silent Hill series, both beloved by countless fans around the globe, are also extremely important to Konami.”

    “We have nurtured them with care over many years since their inception, and will continue to produce products for both franchises, but we are not currently at a stage where we can announce the path these future titles will take.”

    As for what they plan in the near future, Konami President and Representative Director Hideki Hayakawa said to Nikkei,

    “Konami’s idea of Mobile First is not at all to focus purely on mobile games.”

    “Our aim is to continue to build up a comprehensive portfolio of console, arcade, and card game titles for each IP while also making the best possible use of the mobile devices that accompany our customers in their daily life, thus expanding the limits of entertainment and appealing to more and more customers,” Hayakawa said.

     “Japan is our primary market for mobile content, [as] the Japanese market is populated with consumers who are extremely particular and discerning, and it is this environment that has helped us polish game design quality to such a high level.”

    Explaining the situation regarding MGS V and Hideo Kojima, Hayakawa said,

    “Until now, in addition to game development duties, our creators were handling a wide range of responsibilities including managerial roles; we have changed our approach to instead have managerial staff thoroughly focus on strategy and how their individual skills can be best applied, with that strategy then being executed together with the creative staff.”

    Guess this is what it meant when rumors suggested Hideo Kojima was “fired”. Guess the extent of his role in Konami was reduced due to their new “unification” plan. Wonder what it means for Hideo Kojima going in the future, as well as the MGS series.

  • MGS 5: The Phantom Pain Release Date

    The release date for MGS: The Phantom Pain has been revealed, for the players who prefer to play on their consoles both old and current gen, can get their hands on the game as of September 1st whereas PC gamers will be getting it a few weeks later on the 15th of September. Metal Gear Online, will also go live on launch date as well.

    And for the hardcore collectors and fans the MGSV collector’s edition will come with a lot of content both physical and digital. These include:-

    • Half-scale Replica of Snake's Bionic Arm
    • Collectible Steel Book
    • Behind-the-Scenes Documentary and Trailers Blu-Ray Disc
    • A Map
    • Exclusive Packaging

    And for the digital goods are as follows:-

    • Weapon and Shield Pack (Windurger S333 Comba Special Weapon, Adam-ska Special Weapon, Maschinen aktische Pistole 5 Weiss Special Weapon, Rasp Short-Barreled Shotgun Gold Special Weapon, and a Personal Ballistic Shield in Olive Drab, Silver, White, and Gold)
    • Cardboard Box (Rocky Terrain, All-Purpose Dryland, and Wetland)
    • Snake Costume (Fatigues in Black Ocelot, Gray Urban, Blue Urban, and All-Purpose Dryland)
    • "Venom Snake" Emblem
    • Metal Gear Online XP Boost
    • MGO Items (Metal Gear Rex Helmet, Golden AM MRS-4, and Golden WU S.PISTOL).

    For the players who didn’t pick up the collector’s edition, can still grab the “Day one Edition”, which includes a physical map, as well as some digital goods such as:-

    • Adam-Ska Special Weapon
    • Personal Ballistic Shield (Silver)
    • Cardboard Box (Wetland)
    • Fatigues (Blue Urban Snake Costume)
    • Metal Gear Online XP Boost

    The Steam edition will include these above mentioned content at launch.


  • MGS V: Phantom Pain - 30 Minutes of Gameplay


    Even though Hideo Kojima might be depressed every time he looks at Grand Theft Auto V, people are pretty darn impressed with what he has created here.

    This is the first in-depth look at Metal Gear Solid V: Phantom Pain, and it looks great. The 30 minute gameplay footage shows off a lot of the traits of the game. We get a glimpse at the story, at the dynamic weather system, different gameplay mechanics, and the smooth transition between gameplay and cinematic.

    The entire footage has been recorder through the PS4 and is said to be running at 1080p at 60fps. This has for sure amped up the excitement for the game and I just can’t wait to get my hands on it. You can check out the gameplay here!

  • MGSV Phantom Pain - Kojima Worries It Will Be Too Huge to Finish


    So MGS V Ground Zeroes has received a lot of praise for its story and overall gameplay but, has received equal criticism for being too short. According to reviewers the main mission (ignoring side quests and all) takes about 2 hours to complete. This ticked off a lot of people for which reason the price of the game was dropped by $10, to $30.

    So now it seems that MGS V Ground Zeroes was just short because it was the prelude, but the main game MGS V Phantom Pain is going to be huge. So much so that Kojima now fears gamers might not be able to finish it.

    According to Hideo Kojima, the game is “more than 200x bigger than Ground Zeroes”, and although the number of missions have not been confirmed, there seems to be a lot of them. This is what he said,

    "It’s not about clearing the story, it’s not about clearing the mission. It's about discovering new elements, new routes, new ways to play."

    This raises more questions. Is the game really going to be as big as Skyrim? 200x bigger than MGS Ground Zeroes, so will it have a 400+ hours of storyline at least? Hope we get some answers.

  • MGS Ground Zeroes Praised by Critics, Short Gameplay Denied


    Oh the internet went a blaze when Game Informer mentioned that Metal Gear Solid V: Ground Zeroes could be completed in 2 hours. Considering it is a $60 game, it would annoy anyone if its entire length was just 2 hours.

    But it didn’t take long before reports started coming in about the fact that the news was only half true. For one the game has been reported to be impressive. Also the only way to finish the game in 2 hours would be to rush to the end and ignore everything else. Check out the list of comments that various reviewers said.

    Samuel Casado, Power Unlimited Editor, said the story was just amazing, "Goosebumps. Disbelief. Shock. 'reboots game' I'm going back in." Dazz Brown from VG Resource's said that this is "not a 2 hour game," and also a "great demonstration" of the FOX engine.

    A few others also went on to talk about the length of the game. Play Magazine's Sam Smith said, "Finished GZ for the first time in about 90 minutes. Total game completion? 9%. I think that tells you all you need to know."

    Sergio Pennacchini added, "To finish mgsv in 2 hours is like going out for dinner with charlize theron and take her to mcdonalds. After completing the main mission and a side mission in 4 hours the game says I’m at 10% completion. Sounds good to me"

    In addition to these praises, other reports also mentioned about how smooth the game plays on the PS4. Also this game is supposedly going to be a blast for players who love playing stealthy. According to these reports, this game is a beautiful and brilliant experience.

  • Kojima Says the PS4 Brings Us Closest To "Photorealistic Quality"


    This has been a hot topic for a while. Since both the Xbox One and PS4 are so comparable, their ability to be best represent cross platform titles have received a lot of attention. For now it seems that most games have a higher resolution on the PS4 and this bit of news again supports the PS4.

    Several games have already been reported to perform better on the PS4. This debate really started off since the release of Tomb Raider: Definitive Edition which plays significantly better on the PS4. Also the upcoming and highly anticipated Watch Dogs has been reported to play at 1080p at 60FPS on the PS4 but only at 30FPS on the Xbox One.  However one does have to realize that for a 3rd person, 30FPS is just as good.

    However what the Metal Gear Solid’s creator Hideo Kojima told Famitsu will not let this discussion end anytime soon.

    "I think, between the home consoles available in the domestic market, the PS4 is the best. It's also excellent for graphics, being able to render 1080p at 60fps with room to spare. Since it does it a little better than other hardware, the image quality of the PS4 is the most beautiful. It's the closest to the photorealistic quality we are aiming at."

    This comes after what Kojima recently said, that the PS4 version of Metal Gear Solid V: Ground Zeroes looks "slightly better" than the Xbox One version. Although we don’t have the technical details about resolution or FPS rates on either consoles, but we can safely take Kojima's word for it. Things aren’t looking too good for the Xbox One right now.

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