Metal Gear Solid V: Phantom Pain will be the most open Metal Gear Solid game till date. In a recent interview on Kinda Funny Games, Troy Baker (voice actor for Ocelot in MGSV) revealed what seems to be the expected scale of the game.
He opened up with the fact that he was interested in seeing how old school fans of the franchise would react to the game. Mainly even though the game fits well with the franchise it is still quite different from its predecessors. As for the scale of the game he said,
"It may be the biggest game I’ve ever seen. Just in terms of everything that you can do. Skyrim looks like an afternoon playpen next to it. It’s massive. It’s absolutely massive in what you can do."
He also addressed the issue with Kiefer Sutherland, who is now going to be voice acting for Snake. Baker said that although he himself along countless fans wanted David Hayter back as Snake, Sutherland actually handled the situation admirably:
"...if you watched his feature at The Game Awards, I wanted to stand up and applaud the guy. Because the way he came out, the heart that he came out with, it’s just very contrite and gracious to all the fans.
There was like this understanding underneath: 'Look, I get it. You don’t want me to be snake. That’s fine. Neither did I, but let me tell you what made me fall in love with it, and how I told my other friends about how important this story means to the world and to entertainment period.'"
Well big changes indeed. Guess we have to wait till the game finally comes out to see the actual scale of the game and how Sutherland performs in this iconic role.