Controller Creator

  • Destiny’s Exotic Gear Ruined?

    Gamers are unsure of what to feel about the changes brought to exotic weapons. True that some received buffs that we were long waiting for but the new upgrade system leaves me for one, wanting more.

    The big change was that the exotic weapons and armors no longer require ascendant material to level up but require one more new material, “exotic shard”, to unlock the last upgrade. You can either get these exotic shards by breaking down old exotic weapons or by buying them from Xur for seven strange coins for one exotic shard.

    The major issue is that old exotics became obsolete. Old exotics armors provided less light (30 vs 36 for upgraded exotics), and old exotic weapons do less damage than upgraded ones. So it goes without saying that everyone wants to upgrade their current exotics. But to do that you have to spend 1 exotic shard and 7000 glimmer per weapon or armor. To make matters worse, you will then need to re-level your exotics again from scratch! Talk about a grind fest.

    Seeing the fan outcry Bungie provided the following notes on exotics including the fact that the upgraded exotics will be easier to level up.

    • Destiny will continue to provide new ways to evolve • Your existing items will still be effective in any encounter • The Dark Below will contain exclusive options to level up • More powerful Exotics will drop, or be sold by Xûr • More powerful Legendaries will drop, or be sold by vendors • More powerful Raid gear will drop - and more often! • More predictable options will upgrade beloved Exotics • Exotic upgrades purchased from Xûr replace weaker items • Exotic upgrade paths require much less time and material • An upgraded Exotic is more powerful right out of the box

    All this is well and good. But my question is this – will we need to do all this again when the next DLC lands? I am not looking forward to that at all. Like many gamers out there, this DLC made some big changes to the game that really killed my addiction to it.

  • Bloodborne Delayed Till March 2015

    bloodborne-headerIt was announced through the PlayStation Blog that the highly anticipated and exclusive to the PS4 Bloodborne has been delayed.

    The release date has been pushed to March 24, 2015. From Software stated "development continues unabated" they want to deliver the best possible experience. There's no doubt that fans will appreciate this delay for additional refinement and polish, especially since Bloodborne is a top-tier exclusive title.

    This will hopefully satisfy the hardcore fans of Dark Souls. The silver lining is that this delay means more time to complete the upcoming games both AAA and indie.

  • Sony: PlayStation Vue Will "Reinvent" TV Experience

    sony-playstation-vue-fallonMore ways to ways to watch your favorite shows, Sony recently announced a new, cloud-based TV service called PlayStation Vue. This allows access live TV and on-demand content without further subscriptions, and it's coming to both the current and past gen consoles i.e; the PlayStation 4 and PlayStation 3.

    Sony claims this will "reinvents" the experience of watching the TV, SCE CEO Andrew House stated:

    "Everyday TV is about to become extraordinary with our new cloud-based TV service, PlayStation Vue. Today's announcement builds on the historic success of PlayStation 4 and demonstrates what our company is capable of when we embrace disruption and stay true to gamers."

    Vue's U.I. delivers "unprecedented personalization and simplicity," and features recommendation algorithms. On-demand content can be viewed with Vue's Explore option, and also has a filter option which has a variety of options like program, genre, ratings, popularity, etc. Vue also bring you the last three days of popular shows without further scheduled recordings. Shows can be saved to the cloud, where they will remain for a period of up to 28 views. A beta is set to kick off soon for select ps3 and ps4 owners, during this beta phase Vue will have about 75 channels. CBS, FOX, Discovery Communications, Science, NBC Universal, Viacom, Scripps Networks Interactive, and more are some the partners who have signed up with Sony. Pricing has yet to be revealed but Sony promises "fair and competitive" they promised that these rates will not hold any hidden fees or other charges. Month-to-month sing up are also available, no long-term commitments are required. The full launch is set for the first quarter of 2015.

  • Ubisoft Prioritizes Assassin’s Creed Unity Monetization Fix

    495796The latest addition to the Assassin's Creed franchise, AC Unity recently received a patch to fix issues regarding Helix Credits which are the in game currencies used to gain access to powerful weapons and armor early on in the game the patch was for the PlayStation 4, a fix is expected to hit Xbox One and PC as well.

    Patch 2 will address Arno clipping through the ground, crashes when a player joins a co-op session, getting stuck inside of hay carts and a delay when returning to the main menu at the start of the game.

    The PC version of Patch 2 will have a numerous fixes these include a lot of graphical problems some of these “graphical problems” are issues with nVidia SLI and AMD CrossFire which cause flickering, cinematic mode on low HW configurations is set to have better performances and more. But PC players are still experiencing a range of problems, such as crashes, clipping issues, lags concerned with the mouse, freezing, poor rendering, and a lack of some graphics options.

  • Sony: Why Share Play Is Disabled for Advanced Warfare

    mko04fdguoleljfsrjf4PlayStation 4’s unique Share Play, game sharing only arrived last week, but it’s already come up against a big release that feels selfish.

    Activision says that it’s disabled Share Play while engineers analyze its potential impact on gameplay performance. Activision stated “Delivering a great gaming experience for fans is our top priority,”

    Sony said that share play would work with all games but in response to gamespot, Sony stated that it was up to the developer if they choose to utilize this feature

    "Share Play is a system level feature enabled by System Software Update 2.0 making it available for all PS4 titles, however the option is available to developers to disable the feature according to what they feel will best benefit the consumer experience." What is Share Play? Share play is a feature that lets two PS4 owners play the same copy of a game online. The owner or host can stream footage to a guest console; keep in mind that share play is limited to 60 minutes.

  • First Kingdom Hearts Game could still hit PS4 and XBOX ONE

    Kingdom_Hearts_III_LogoSquare Enix hasn’t ruled out about putting the frist kingdom heart game on the PS4 or Xbox One. Tai Yasue the co-director of kingdom hearts 2.5 HD and kingdom heart III explained while an interview with IGN, Square Enix plans to release HD 1.5 Remix and HD 2.5 Remix to help the latecomers of the franchise.

    "When we first came up with the idea for Kingdom Hearts III, it was always 1.5, then 2.5 and we were always thinking about those three titles at the same time," he stated. "I think [putting the games on PS4] is something we’ll explore. We understand what our players want, so we will explore the possibility. I’m not making any announcements though, we can’t make any announcements yet!"

    Yasue was hesitant when asked whether the first two HD remix 1.5 and 2.5 would be coming to the Xbox One, this was initially thought to e and exclusive deal with Sony it would seem that the resource plays a big part as well Yasue he said. "It’s a big old question. There’s a lot of things we need to think of when we consider consoles. One of them is what our players want, so we will definitely consider that. But there’s also schedule constraints, as we really don’t want the development of Kingdom Hearts III going later, so we have that to think about. We’ll consider all these things and come to a decision."

  • Sony, FTC Settlement Results In Refunds for Vita Owners

    psvita_str_aboutThe Federal Trade Commission just announced that Sony Computer Entertainment America will settle false advertising claims relating to technical capabilities of the PlayStation Vita. During the US launch campaign between late 2011 and early 2012 they promoted the console’s remote play, cross platform and cross save features with ads. The FTC jumped on this and this settlement will result in the gamers getting either a 25$ or credit of a 50$ merchandise voucher for PlayStation games and services.

    Jessica Rich who is the FTC director on consumer protection stated:

    "As we enter the year's biggest shopping period, companies need to be reminded that if they make product promises to consumers--as Sony did with the 'game changing' features of its PS Vita--they must deliver on those pledges. The FTC will not hesitate to act on behalf of consumers when companies or advertisers make false product claims."

    Sony earlier stated that the Vita would "revolutionize gaming mobility" by letting the users enjoy PlayStation 3 games using the features that were previously mentioned, but the FTC said that this was misleading to the consumers.

    In reality however this was only compatible with a few games some of this example are the pause-and-save capability that was talked about in some of the ads varied depending on the games played, FTC claimed that the Vita ads showed false and misleading information that stated that gamers with 3G Vitas would be able to play online over the PSN.

  • Battlefield: Hardline’s Stealth Aspect

    Battlefield-Hardline-BannerBy stealth we are not referring to the occasional stealth games like thief, MGS etc. but the new battlefield will be having some stealth elements.

    GameSpot's preview showed some details that the upcoming Battlefield Hardline will feature a slower systematic approach to modern combat.

    The preview stated that the players will be using scanners to mark and track enemies prior to engagement, and players will also be able to perform non-lethal takedowns. Enemies will also have alert meter. If caught it will pretty much play much like the standard FPS. Having this new dimension to the game is a welcome addition and a good change of pace.

  • Ubisoft Apologies for Unity Fiasco By Giving Free Game or DLC

    acu-gi-03_147187This week’s Assassin's Creed Unity patch had over 300 fixes.

    These fixes could have been easily avoided. As an apology Ubisoft will be offering their first DLC for Assassins creed Unity free for everyone. This is included in the Season Pass, if you are one of the people who purchased the limited editions with this season pass, don’t worry you can choose between the following games and get them for free!

    1. The Crew 2. Far Cry 4 3. Watch Dogs 4. Assassin’s Creed IV: Black Flag 5. Rayman Legends 6. Just Dance 2015

    Ubisoft are also working on a way to deliver these free games to the players.

    Ubisoft Montreal and Toronto CEO Yannis Mallat stated: "Unfortunately, at launch, the overall quality of the game was diminished by bugs and unexpected technical issues. I want to sincerely apologize on behalf of Ubisoft and the entire Assassin's Creed team. These problems took away from your enjoyment of the game, and kept many of you from experiencing the game at its fullest potential."

  • Planetside 2 Beta Coming To PS4 Before End of 2014

    259290-planetside_2-HDFor the people waiting eagerly waiting for Planetside 2 on PlayStation 4, we’ve got good news.

    Matt Higby told Eurogamer, that the beta will be ready before the end of this year.

    For those who are also concerned about the PS4 version. Higby said that they were not just "blowing smoke" and they're doing their best so as to deliver a true, full-on console experience. That is "not just like a port."

    Higby said, "Our goal is at the end of the day to have our launch on the PS4 feel like a great PS4 native console game. Not just a PC port."

    They wanted the game to run at 60fps in 1080p. Higby says if they did go with 30 "it'll be because we want to maintain a completely solid 30fps. But that's the optimization we're working on right now."

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