• Titanfall Update – Balancing and Additional Changes



    So a new update is rolling out for Titanfall that is not only going to fix a few balancing issues but also fix some of the remaining bugs. They did a pretty solid launch for the game but minor bugs are expected from every release. Following is a list of changes to be expected according to Respawn.

    Balancing and Changes:

    • The damage indicator from Electric Smoke is now much more noticeable
    • Search Drones will now show up in Classic Modes of Angel City
    • Arc grenade/mine effects no longer draw on friendly Pilots and Titans
    • Lowered the point value of defensive actions in Hardpoint mode and CTF.
    • Increased the score limit in Attrition
    • Flag Return points reduced
    • Flag Carrier killed points reduced
    • Explosives detonated by Dead Man's Trigger are now slightly delayed
    • Explosives detonated by Dead Man's Trigger now play a warning sound before exploding
    • Slightly decreased the damage of the Smart Pistol when not locked onto a Pilot
    • Slightly decreased the hip-fire accuracy of the Smart Pistol
    • Certain Burn Cards could be exploited to give multiple uses
    • Evac Dropships are now more responsive to Pilots entering them
    • Hacking a Mega Turret will now restore it's health to full
    • Cluster Missiles damage reduced against Evac Dropships

    Fixed Bugs:

    • Titan could become stuck in the position he lands in
    • Auto-Titan wouldn't stand up until you embarked into it
    • Several rare server issues restarting the game in to the lobby
    • Pilot could end up out of bounds while rodeoing a Titan as it is destroyed
    • Pilot could warp through certain locations when jumping off a Titan
    • Rodeoing a Titan that has been doomed by your SMR could kill you
    • Players being able to enter some geometry in Smuggler's Cove
    • Titanfall will now give proper kill credit when it kills a Pilot embarking into their Titan
    • Minions in Attrition now continue to spawn until the Epilogue begins
    • Player couldn't hack a Mega Turret console
    • Server would sometimes error when leeching a Spectre
    • Hardpoints sometimes awarded defense score to players not near the hardpoint
    • Rare issue when ejecting from a Titan
    • Server would sometimes error after a match while returning to the lobby
    • Double XP burn card sometimes not being applied properly
  • New XBox One Updates Improve Voice Control and Other Features


    So it seems that the Xbox One has been scheduled to receive a number of patches. The first of which was released just a few days ago, on the 11th of February which fixed a bunch of things.

    This is what Marc Whitten, Chief Product Officer, had to say about the updates that will be coming from 11 February onwards. 

    Just as we did with Xbox 360, Xbox One will have regular updates to deliver new features and platform experiences designed to delight you”

    He went on to add that the first set of updates would further fine tune the Kinect to perform that much better along with the following list of things:

    • Ability to see and manage your storage space. 
    • Ability to control your install lineup and more easily manage your download queue, with separated My Games and My Apps lists. 
    • Ability to use your USB keyboard with your Xbox One. 
    • Controller battery power indicator 

    The Xbox One will be receiving another update on the 4th of March which would basically “prepare” the console for the upcoming FPS TitanFall.

    Regarding this Whitten told GMA News, “This update will contain many new features and improvements, most significantly to our party and multiplayer systems,”

    So what do you guys think? What feature do you think Microsoft should update or add in its next patch? What should be their top priority?


    GTA Online

    This might be old news to those who have the game and have been checking constantly for this but those who have been holding back from the online segment waiting for a fix, maybe this is your chance to jump back on the horse.

    According to Rockstars official website, they have been able to fix a lot of the issues, and this crucial update is available for both the PS3 and the Xbox 360. This patch could very well make the online component playable. They have provided a list of the fixes. Check them out to see if you are ready to go online in Rockstars crazy world.


    1. Fix to address the issue where players were stuck launching a session before the Mall or Nothing race in the online tutorial.
    2. Fix to address an issue where bank & cash were deleted incorrectly in some cases.
    3. Fix to address incorrect amounts of cash being dropped when the player dies in Missions and Last Team Standing.
    4. Fixes an issue where the Character Switch Wheel would disappear after a failed load.
    5. Fixes an issue where attempting to enter GTA Online via the Character Switch Wheel caused a black screen.
    6. Fixes an issue where temporary characters were overwriting main characters.
    7. Fixes an issue where players were losing apartments and the money they spent on them.
    8. Fixes an issue that caused Story Mode missions to be missed in some instances.
    9. Removes the autosave that occurred when transitioning into GTA Online from within GTAV Story Mode to prevent the chance of Story Mode saves becoming corrupted.
    10. Several tweaks to GTA Online including improving overall stability.

    Wow does this seem to be majority of the issues or am I missing some? Kudos to Rockstar for getting these out as fast as they did! However Rockstar has warned players of “growing pains” so if you still have some issues, just be a little patient. The fix is on its way.

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