Project Morpheus

  • DualShock 4’s Light Bar Was Created for Project Morpheus

    111

    Some gamers were not too happy with the light bar. Although it was a pretty cool integration into the controller itself which allowed the controller to be used like a move controller with the PS4 Camera, some felt as it was not a worthwhile choice.

    The main complaint was basically the battery life and they felt that it would have been good to not have it at all or have an off switch. The idea of the off switch was quickly shot down by Shuhei Yoshida on twitter. Most gamers were more than satisfied with the 5 hour battery life of these controllers, and was a non-issue for those who had two controllers to swap between.

    But now news confirms the fact that this feature was integrated into the controller from the start to work with Sony’s new VR headset – Project Morpheus. This news came straight from SCEE senior designer Jed Ashforth who spoke to TechRadar regarding this.

    He said that they couldn’t say anything about the light bar till Project Morpheus was revealed. Also it was tough for them to deal with the situation when complaints about the light bare rolled in when they couldn’t mention anything about its real purpose.

     “The tracking light… it was our department that said we need that on. It was for tracking for VR, and when all these things were coming out six months ago and everyone was going ‘it’s reflecting in my TV,’ we were going ‘oh no’ because we couldn't tell anyone what it was for.”

    Well finally we know. Guess there is no reason to hate it anymore since the light bar finally has a major purpose. Also those who still think it is a worthless drain on battery life do not fear. The newest update added the option to dim the light bar when you don’t need it.

  • Before Buying Oculus Zuckerberg Tried PS4’s VR Headset

    13254503705_8e867e1ae0_z

    For now Oculus and PS4’s VR are the two VR headsets that are currently taking all the spotlight. For now the Oculus is just for PC and on the other hand PS4’s VR as the name suggests, is for the PS4.

    We all know the story of how Facebook acquired Oculus VR a few weeks back, but new information suggests that he was also considering PS’4 VR – Project Morpheus – at the same it. According to a Playstation executive, just a week before revealing his deal with Oculus VR, Mark Zuckerberg had tried out PS4’s Project Morpheus.

    Guy Longworth, Sony marketing executive, said that Zuckerberg approached Sony to try their VR at Games Marketing Summit 2014. Longworth said, "I wish he bought ours, all the folks at Oculus have got big smiles on today."

    There is no official statement regarding this but it seems pretty clear that Zuckerberg might have been checking up on the competition before finalizing his decision to acquire Oculus.  The deal is yet to be closed as of now but there has been a lot of controversy over this deal.

    Some people didn’t like the fact that Oculus sold out after getting the starting cash from Kickstarter. Also Minecraft creator Markus Perrson also cancelled his plans to make Oculus compatible Minecraft as he didn’t trust Facebook. Notch said,

    "Facebook is not a game tech company. Facebook has a history of caring about building user numbers, and nothing but building user numbers. People have made games for Facebook platforms before, and while it worked great for a while, they were stuck in a very unfortunate position when Facebook eventually changed the platform to better fit the social experience they were trying to build."

    Also Zenimax just filed a lawsuit against Oculus VR claiming that they stole IP from Zenimax that led to the creation of Oculus Rift.  Although Oculus VR has denied these claims only time will tell what will happen and whether this will affect Oculus’ deal with Facebook which is yet to be closed.

2 Item(s)