PS Vita

  • Turn-based tactical RPG, Lost Dimension will be arriving in August

    [lost dimensions]

    NIS America has confirmed that the upcoming turn based tactical RPG, Lost Dimension will be arriving in August, later this year. The game has been confirmed for the PlayStation 3 and the PS Vita, although there is no support for the PlayStation 4 as of yet.

    The full release date is set for the 28th of August and it will be available on PS Vita and PlayStation 3 as both a physical and digital release.

    In Lost Dimension, players will follow the protagonist as they attempt to bring down an enemy threat known as The End. The game is set with a futuristic theme and The End are threatening the entire plenty. A collection of countries gather in Lost Dimension to form S.E.A.L.E.D, a team of eleven psychics with superhuman powers.

    Each member of S.E.A.L.E.D has their own talents and skillsets to use in combat. Players will need to learn their strengths and weaknesses to stand a chance at subduing The End and their mission to bring havoc to the world. As you play through Lost Dimension, it won’t just be the experience and skillsets that evolve - the friendships between S.E.A.L.E.D members will grow and you’ll learn more about the backstory of the Lost Dimension universe.

    Eventually you’ll have to pick out members of S.E.A.L.E.D that aren’t so trustworthy and as you do this your bonds with the members you can trust will continue to grow.

  • Sony, FTC Settlement Results In Refunds for Vita Owners

    psvita_str_aboutThe Federal Trade Commission just announced that Sony Computer Entertainment America will settle false advertising claims relating to technical capabilities of the PlayStation Vita. During the US launch campaign between late 2011 and early 2012 they promoted the console’s remote play, cross platform and cross save features with ads. The FTC jumped on this and this settlement will result in the gamers getting either a 25$ or credit of a 50$ merchandise voucher for PlayStation games and services.

    Jessica Rich who is the FTC director on consumer protection stated:

    "As we enter the year's biggest shopping period, companies need to be reminded that if they make product promises to consumers--as Sony did with the 'game changing' features of its PS Vita--they must deliver on those pledges. The FTC will not hesitate to act on behalf of consumers when companies or advertisers make false product claims."

    Sony earlier stated that the Vita would "revolutionize gaming mobility" by letting the users enjoy PlayStation 3 games using the features that were previously mentioned, but the FTC said that this was misleading to the consumers.

    In reality however this was only compatible with a few games some of this example are the pause-and-save capability that was talked about in some of the ads varied depending on the games played, FTC claimed that the Vita ads showed false and misleading information that stated that gamers with 3G Vitas would be able to play online over the PSN.

  • PS Vita to rely on indie titles and remote play


    It seems Sony has a new plan of supporting the Vita. If you were surprised by the lack of AAA exclusives for the Vita this E3 it is mainly because Sony has stopped pushing those titles for the Vita. It definitely sounds like a risky plan but I guess they have considered the possibilities.

    For now it seems that they are planning on relying on the massive number of indie games coming out and also by improving the connectivity features of the Vita. In an interview with Polygon, Sony Worldwide Studios boss Shuhei Yoshida said,

    "When we launched the Vita with Uncharted, it was amazing; PS3-like quality in your palm, but as time moved on, you are seeing PS4 quality and people's expectations for the graphic fidelity has gone up."

    Well what he says does make sense. The expectation we have of games now are quite high. You can say we have been quite spoiled by all the eye candy. That is why Shuhei Yoshida considers themselves lucky for the increased popularity of the indie games. He added,

    "It's very fortunate that the indie boom happened and they are providing lots of great content to Vita. I think [indies are] actually the biggest star to help provide great content to Vita going forward."

    In response to whether this meant that Sony will now be making less first-party Vita games, Yoshida’s answer was a simple yes. So what do you guys think? Does this hurt the Vita more or was this a wise decision?

  • Sony Says PS Vita Is a "Niche" Device


    The PS Vita is for sure an impressive piece of technology. But we all know it has been doing less than spectacular, more like average. In a recent interview with MCV, Sony UK managing director Fergal Gara has called the Vita a “niche device”,

    "Vita is proving to be a big niche device. Using the term 'niche' makes it sound tiny, but it's not. The console is occupying an interesting space for interesting games built for more committed gamers. Yes the market place for it isn't as big as it might have been had smartphones not arrived, but it is still a more thorough, more complete experience.

    And it is therefore appealing to people with a more eclectic taste in games. And many of these indie developers are proud to be on the platform. All of this is before we even talk about its role alongside PS4, which is clearly exciting and we seeing some good results from that."

    This is where it will be decided. The PS4 is the last hope for the Vita’s success and honestly the combination of these two devices does hold great potential. Although some have loved the Remote Play functionality that allows PS3/PS4 games to be played on the Vita, it hasn’t yet hit home with everyone. But with more titles coming out, it will be a matter of time that everyone adopts this, if they do it right that is.

  • Sony Considers the PS4/Vita Bundle an "Interesting Proposition"


    So Sony recently revealed the slimmer and lighter PS Vita 2000 model will be launched in the US sometime in spring.  It is only logical that gamers like us start wondering whether we will be getting a PS4/PS Vita bundle in the US soon.

    John Keller, PlayStation hardware marketing boss, told GameSpot that they would “certainly look at it” and that it is “an interesting proposition.” Although they do not yet have any “firm plans” regarding this proposed bundle. He said,

    "I like the idea personally of being able to put them together if not as a bundle but as a marketed experience point. So Vita we think fits very, very well as a companion device for the PS4. But, I stop there because I want to make sure Vita retains the beauty of what makes Vita Vita. And that's that it's got it's own unique kind of bespoke games."

    This bundle is definitely in Sony’s favor. The vita sales has not been that amazing and being coupled with the PS4 could really boost its sales. Plus, the PS Vita, PS4 and the PS Vita TV seem to be integral parts of the gaming ecosystem Sony’s is trying to create.

  • Sony Realized that the Rise Of Mobile Gaming Hurt Vita's Sales


    Despite being an impressive entertainment and gaming device, the Vita has not been able to do so well since its launch. There was a lot of hype when the device was first introduced and the numbers sold initially was pretty good too but since then the sales have dwindled.

    So the logical question here is, if it is such a well-designed and reasonably priced device, why hasn’t it been a smashing hit? In an interview with VG24/7, Sony UK managing director Fergal Gara has answered exactly that:

    "In all honesty, higher sales would have been what we had hoped for. The market Vita entered was more complicated than it was when the console was originally thought about and designed. Games on tablets and phones have changed the marketplace and people can't carry too many things around at one time."

    So in essence, mobile gaming has hurt the success of the Vita. I mean, that is the same assumption that most analysts have made. Fergal Gara went on to mention that Sony might have overestimated the number of people who would actually be willing to partake in a hardcore gaming experience on the move.

    The fact that smartphones and tablets have multiple functionalities gives them a greater appeal than the Vita which is primarily just for entertainment. So right now where Sony is, it has not been able to convince consumers that they also need a Vita on top of what the other devices they already have.

    Honestly this is a hard thing to tackle and no getting more games will not boost sales. If you haven’t checked then you might not know that the Vita already boasts an amazing library. The only way for it to go ahead would be to either drop its price further but more importantly, make it a must have device if one owns a PS4 by designing a bunch of cool apps and functions.


    So this is finally happening. This is pretty much the bundle that people were expecting from Sony during this holiday season. The PlayStation 4 ads continually highlighted the importance of the Vita with features like remote play. This is the perfect time for those who were even remotely interested in the Vita to pick one up.

    PS4-Vita-BundleThe PlayStation 4/PlayStation Vita bundle, aptly named “ultimate” bundle, will be available in the UK in December, right before Christmas. However, since the info came from MCV (a UK-based site) we have no idea when, if at all, this bundle would be available in the US. Just a matter of time I guess.

    For now this is all that has been revealed. No prices have been mentioned for the bundle. We can however still make an educated guess. The PS4 retails at $399, and the Vita costs $199. So, a price point of about $500 would be way too enticing for anyone to give up.

    This is proof yet again that Sony is sticking besides their portable gaming device. They have made plans to run a £2.5 million TV campaign in the UK called "The Best Way to Play." The ad will be boasting the Vita’s Remote Play capabilities, and also the recently released and very well received game Tearaway by Media Molecule (creators of LittleBigPlanet).

  • PS4 – List of All Features Allowed by Update 1.50


    Sony is going at it nonstop. Bombarding us will all the info we ever wanted to know. This new bit of info came from Sony Computer Entertainment Inc. (SCEI) which announced that the 300mb software update 1.50 will be immediately available upon launch of the console in North America.

    They have listed out the numerous features which will be available to the users upon the update. Here is each of the features in detail.

    Remote Play - Users will be able to access PS4 titles displayed on their living room TVs and play them on a PS Vita system over Wi-Fi networks by using PS4 Link. SCE anticipates that most PS4 titles will be playable on the PS Vita system through Remote Play.

    Second Screen - Users can use the PS4 Link application for the PS Vita system, and PlayStation®App for iPhone, iPad, and Android™ based smartphones and tablets, to use these devices as second screens in supported titles. PlayStation®App has the ability to enable users to interact with games with their mobiles devices. For example on THE PLAYROOM, a title pre-installed in all PS4 systems that requires PlayStation®Camera, users can draw pictures on their mobile device screens and flick them towards the TV. The images then appear as a 3D object within the game.

    Record, take screen shots, and upload gameplay effortlessly - The PS4 system provides dedicated, "always on" video encoding systems that enables seamless uploading of gameplay. Users can share their epic triumphs by simply hitting the "SHARE button" on PS4 Wireless Controller (DUALSHOCK®4), take screenshots or scan through the last 15 minutes of gameplay, tag it and return to the game—the video uploads as the user plays. At the PS4 system's launch in North America, users will be able to share their images and videos with friends on Facebook and screenshots with followers on Twitter.

    Broadcast and spectate gameplay - The PS4 system also enhances social spectating by enabling users to broadcast their gameplay in real-time to game fans around the globe, using Ustream and Twitch live internet streaming services. SCE provides two ways for users to view live broadcasts. First, the Live from PlayStation® application on PS4 aggregates streams from all PlayStation® users. Second, users can spectate friends' PS4 gameplay from PCs, and applications such as Ustream, Twitch, and browsers, which are installed on their mobile devices. These applications can be easily started up via PlayStation®App, and users can also use these applications to post comments to gameplay broadcasts. Furthermore, users with PlayStation®Camera can stream camera images and microphone sounds along with their live gameplay broadcast.

    Play as you download - This feature enables users to play supported digital titles as they are being downloaded. When a game is purchased, users can start playing after PS4 downloads a portion of the data, while the rest of the game is downloaded in the background during actual gameplay. Games may be downloaded in stand-by mode.

    Multi log-in - A maximum of 4 users can log-in to a single PS4 system simultaneously. These players can use their own save data to play games, and also earn trophies on their own Sony Entertainment Network accounts even when playing a multi-player game together on a single PS4 system.

    Party (Voice chat) - By using the Mono Headset bundled with the PS4 system, users will be able to chat with up to eight friends enjoying different applications or games. Furthermore, users can use Party to chat between PS4 and PS Vita systems.

    Face recognition and voice commands -Users with PlayStation®Camera will be able to register their facial image onto their PS4 system, and login to their system using facial recognition instead of DUALSHOCK®4. Furthermore, users can use either the microphone of the Mono Head set connected to DUALSHOCK®4, or PlayStation®Camera to navigate through the PS4 home screen (PlayStation®Dynamic Menu) with voice commands to start up games and shutdown the system, among other features.

    Background music player - Users can enjoy gameplay while listening to music in the background with Music Unlimited, a cloud-based digital music service. Users can also voice chat with friends while listening to music.

    Online Multiplayer - PlayStation®Plus (PS Plus) members will be able to play PS4 titles online with other players via the network. PS Plus makes it easy for members to join available online multiplayer matches in a variety of ways, including the ability to easily join a game from a live stream broadcast or Party voice chats.

    Blu-ray Disc and DVD player - Users can enjoy not only gaming on their PS4 system, but also Blu-ray and DVD video contents."

    Wow that is a whole lot of nifty feature. Party chat and background music player really got my attention. These features were greatly missed on the PS3. Also, the facial and voice command features sound a whole lot like the Kinect’s functionality form the Xbox One. I guess you can’t really call it copying, but I don’t recall Sony publicly broadcasting these features. Either way, all this did was to bring the two consoles that much closer to each other. If you had a preference to Xbox for these features alone, maybe it is time to re-think your purchase decision.

  • PC Gamers Will Get Their Hands on Rayman Legends


    Rayman Legends, the latest iteration in the classic platformer by Ubisoft has seen countless delays after it was announced as one of the launch title for the Wii U. Ubisoft eventually announced that the game would no longer be a Nintendo exclusive due to sales concerns, and would not be released until September 2013. This time, the game will be available on PC, Xbox 360, PS3, PS Vita and Wii U on August 30 in Europe and September 3 in North America.

    There has been several controversies surrounding the delay of the game, especially on the Wii U. The game’s creator Michel Ancel reportedly joined co-workers in a protest about the decision to delay the game for the Wii U. They requested that the Wii U version be released in February as was originally planned, seeing as work on it was essentially complete.

    But at least all is not lost for gamers waiting to scratch their platforming itch: due to the delay, the production team has apparently managed to put in 30 new levels into the game. Well, at least we know that they’re doing something good for the game in the meantime.

  • Indie Development Events Announced by Sony


    Sony announced that it will begin hosting quarterly indie developer events at its London offices later this year. These events will be used as an opportunity to update developers about the changes that are coming to the PS4, PS3 and PS Vita, as well as get feedback about the state of the PSN. As can be expected from the location, these events will focus on European developers; however, Sony has confirmed that any developers from around the world will be welcome should they wish to attend.

    Sony Computer Entertainment Europe senior account manager Agostino Simonetta spoke to Developers:

    “You know we do these things very with all our partners, but with the indie community it is so vast and they are spread out, that it is hard for me to go and work with developer days in the Middle East. So while we do these things, we want to make sure it is that on a regular basis. With the great success we are having actually of indie developers registering, we are seeing incredible numbers of new companies coming to the platform. There is a real sense that PS 4 - and Vita as well, PS3 still has a long life - that this is a great opportunity for them to come back to console.

    “We are really accelerating and changing the way we approach this. So before was more of a narrow cast, now there is a real opportunity for us to go what I call broadcast a lot more visibility to be able to answer the questions.”

    Simonetta also explained how the burst of indie developers’ interest on the platform has influenced the developers’ events.

    “I can tell you I have been there for four years, and one of my colleagues has been in third-party relations for ten years, and we’ve never seen anything like this. And this is not just PS4, it applies to Vita and PS3 as well,” he said.

    Sony has been pretty open about their support for indie developers. With the rise of quality indie games that has been published on both PS3 and Xbox 360, this news can only mean good things for gamers who are looking forward to the next generation consoles.

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