Racing Games

  • Driveclub PS Plus Edition Delayed "until further notice"

    Many had been waiting for DriveClub’s launch. The only exclusive PS4 racing game available right now. More than that it was set on an interesting Free-To-Play model with the PS Plus Edition costing nothing at all to subscribers.

    The PS Plus Edition was supposed to be launched alongside the retail copy of the game last month. However it seems that Sony ran into some issues which made them change their plans yet again. Worst of all is that the PS Plus Edition of the game has now been postponed without any exact release date.any had been waiting for DriveClub's launch. The only exclusive PS4 racing game available right now. More than that it was set on an interesting Free-To-Play model with the PS Plus Edition costing nothing at all to subscribers.

    Sony Worldwide Studios boss Shuhei Yoshida wrote the following open letter as an apology to those who were anticipating Evolution Studios' DriveClub.

    Hi everyone,

    I wanted to provide you with the latest update on DRIVECLUB. Unfortunately, the road to launch has been a little rocky, and we are truly sorry that so many of you have not been able to enjoy everything that we had hoped DRIVECLUB would deliver. We have been listening to your feedback and realize that patience understandably is running out. Evo is working around the clock to close the gap, and we have deployed additional engineering resources to help resolve the remaining issues as soon as possible.

    Unfortunately, the time frames required to roll out the fully connected experience will be longer than anticipated and we do not have an exact time frame for when they will be resolved. We will continue to update you on progress and you can find the latest info on the DRIVECLUB Facebook page.

    We are also very conscious that we have disappointed so many of you who were looking forward to playing the promised PS Plus Edition. Our first priority is to provide you with the best possible experience while playing DRIVECLUB. With the high volume of new players and additional server load the PS Plus Edition is anticipated to bring, we are currently not confident that we can guarantee the best online experience. Until we can ensure that everyone can enjoy the full social connected online experience, we will be postponing the release of the PS Plus Edition until further notice. On behalf of WWS we are enormously grateful for your patience and we thank you for the continued support and encouragement. Again, we sincerely apologize for the delay. We are committed to giving you the best racing experience on PS4 - it's taking a little longer than we hoped.

    Thanks, Shu

  • 51 New Facts about Driveclub

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    Let’s jump straight into the facts. The 51 facts are divided across 7 different traits of the game and were revealed by the kind folks at Playstation Blog.

    Weather

    1. 1. NASA data was used to accurately map out the night sky — so wherever you are in the world you’ll see the correct star constellations for your location.2. If you’re lucky, you’ll get to see the northern lights — it’s possible to see the aurora borealis from the northern tracks in Norway, Scotland, and Canada.3. All clouds are full 3D models to ensure accurate light diffusion from the sun. They’re calculated at massive distances in a fully volumetric form, so thin clouds cast lighter shadows than dense storm clouds, and their color impacts the feel of the landscapes and cars.4. Skies are uniquely generated every time you play, so just like in real life you’ll never see the same sky twice. Unless you’re replaying somebody’s challenge, in which case it’ll replicate exactly to ensure a level playing field.

      5. You can play with settings to speed up or slow down the day/night cycle. With some circuits taking over a couple of minutes per lap, at 60x accelerated speed with a judicious choice of start time, it’s possible to experience two sunrises and sunsets in one race. Both of which will be completely different to each other.

      6. Clouds react dynamically to different wind speeds. This is then converted into a ground wind speed which accurately interacts with all vegetation, overhead cables and other environmental features, based on their height from the ground.

    7. Waves and rippling on the surface of lakes is dynamically linked to wind speed, which affects how clear reflections are in the water.

     Click for more details after the jump!

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  • WATCH DOGS AND THE CREW DELAYED TILL 2014

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    There is a spot of bad news for us guys. It seems that Ubisoft has decided to delay the highly anticipated Watch Dogs. Even The Crew will be delayed it seems. Watch Dogs was initially set to be released during November 2013, while the crew was to come out by March 2014. Now Ubisoft has confirmed that Watch Dogs will be released somewhere between April and June 2014, and The Crew will be released between July and September 2014. This is what Ubisoft had to say in their official blog.

    "Our ambition from the start with Watch Dogs has been to deliver something that embodies what we wanted to see in the next-generation of gaming. It is with this in mind that we’ve made the tough decision to delay the release until spring 2014.

    We know a lot of you are probably wondering: Why now? We struggled with whether we would delay the game. But from the beginning, we have adopted the attitude that we will not compromise on quality. As we got closer to release, as all the pieces of the puzzle were falling into place in our last push before completion, it became clear to us that we needed to take the extra time to polish and fine tune each detail so we can deliver a truly memorable and exceptional experience.

    We would like to take this opportunity to thank all of you. We thoroughly enjoy and appreciate the way you respond on the web, at events, press conferences and other opportunities we have to interact. Your passion keeps us motivated. We can’t wait to see you in Chicago next spring. We are confident you’ll love this game as much as we love working on it."

    In a separate statement Ubisoft’s CEO Yves Cuillemot had this to say,

    "Our long term goal is to win the next generation. The tough decisions we are taking today to fully realize the major potential of our new creations have an impact on our short-term performance. We are convinced that, longer term, they will prove to be the right decisions both in terms of satisfaction for our fans and in terms of value creation for our shareholders. We are building franchises that will become perennial pillars of Ubisoft’s financial performance. In a context of growing successes for mega-blockbusters, the additional time given to the development of our titles will allow them to fulfill their huge ambitions and thus offer players even more exceptional experiences.

    Fueled by strong momentum for PlayStation 4 and Xbox One, calendar 2014 will see the return of growth to the console market. Combined with the quality of our line-up and our strong financial situation, this growth will allow us to achieve record operating income in fiscal 2014-15 and 2015-16."

    So there you have it guys. It might sound like an idea to gain more money but if they are really serious about making the game even better, then it is a win-win situation. I just hope they don’t delay it any further.

  • ALPS RACING GAMEPLAY OF FORZA 5

    Forza 5 Alps gameplay race

    If you are yet to experience the beauty of Forza Motorsport 5, a new gameplay video is the perfect remedy. The video shows lush visuals, realistic sounds, sights and pretty much everything you need in a game to make you drool at the screen.

    Okay, maybe it’s not that impressive, but Turn 10 truly have made a beautiful game out of Forza 5, and they have released a new gameplay video showing a player racing across the Bernese Alps to prove it.

    Everything is so shiny and lifelike. It’s incredibly impressive that even at 170 km/h you can still take in the awesome scenery around you, and the thing I like about Forza 5 is that they have managed to make it actually feel as if you’re really driving at 150+ km/h, which is something that many racing games fail to do.

    The shading and lighting effects are really pretty too, and personally I cannot wait to give Forza 5 a spin.

    If you want to watch the video you can do so here. The game has been rated E for everyone, but be warned, it includes comic mischief, whatever that means.

  • Forza 5 to be playable only with day-one download

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    The subject of connecting games to the internet seems to be the hot button this year, as shown by the public outcry at the now-diseased “always connected” Xbox One policy, not to mention the fiasco that is the SimCity game by EA. So when news such as making Forza 5 virtually unplayable (or lacking features) without a log in and content download, makes the round, how will gamers react, I wonder?

    In an interview with IGN, Dan Greenawalt, the studio head at Forza creator Turn 10 Studios, stated that “when you first boot up the game we’re going to ask you to log in, and when you log in you’re going to get a whole bunch of content: tracks and cars. That is required content to play the game.” Greenewalt also said that this connection requirement ties in with their latest flagship AI system, dubbed the ‘Drivatars’. Since the new AI system mimics the traits of real-world players, it is to be expected that new data must be streamed constantly in order for the AI to be more accurate.

    “You do have to connect the game in order to get the latest Drivatars, because we need as many people training them as possible. And so rather than having just a launch-day set that was created by us, every day that people race is going to make the Drivatar set that much more accurate, that much more diverse, that much more interesting.”

    Past the initial requirement for an internet connection to download some essential stuff for the game, it does seem like users can opt not to update the data for the AI system, so this news is certainly not as bad as, again, SimCity.

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