• Sony Santa Monica Keeps Teasing

    Sony Santa Monica continues to dangle the cheese.

    Earlier they tweeted out a tease that sort of revealed a new God of War for the PS4, The tweet later disappeared. Then another tease during the PlayStation Experience. DualShockers spotted this trend, implying that the team kept saying things they shouldn’t.

    This tease continued with their latest post in a blog update: "And while I’m sure the PlayStation Experience will be back for Round 2 sometime late next year, we expect that Santa Monica Studio will play a significant role in it yet again.""

    This of course doesn't mean much but again like the rest disappeared. It could just be that Sony didn’t want anyone talking about PlayStation Experience, or the studio wasn’t really sure if they would feature at the event. This all proves that a new God of war might not be as close as we might like.

  • Changes Made to Dragon Age: Inquisition

    I had no clue so many major changes were made to the game after its conception. In an interview with Games Industry Internation, Mark Durrah (Bioware executive producer) said the following:

    "Weirdly, we actually had a project code-named Blackfoot which was the first game we had that was looking at Frostbite. It was a Dragon Age game, multiplayer only, that was in development before Dragon Age II came out. That became the core of what became Dragon Age Inquisition, the techlines, more than any of the development, so we've actually been looking at [multiplayer] a long time."

    The current multiplayer mode in Dragon Age: Inquisition is a separate co-op experience. The story is however single player and is rich and detailed as is expected from an rpg like Dragon Age. Darrah went on to explain the effect The Elder Scrolls: Skyrim had on open world RPG's: "Skyrim changed the landscape for role-playing games completely. Now the expectations of your other fans, they're changing too. People age, they typically have less time for games, so it changes their expectations in terms of gameplay segments. It also results in some nostalgia. so they may become even more firm in their attachment to previous features. Now suddenly you have 15 million people that have basically had the first RPG they've ever played as Skyrim. They have totally different expectations of what storytelling is, what exploration is, and I think exploration is really where we've seen the biggest change." Well it is easy to see that Bioware put some thought into what was expected of them from both fans and fans. No wonder the game has been getting great reviews.

  • Analysts: End of Call of Duty

    Call of Duty: Advanced Warfare was supposed to fix the downward trend in sales for the COD franchise that began with COD: Ghosts. As of now it doesn't seem to be the case.

    Cowen & Company did their analysis by comparing pre-order sales seen for the games in Amazon and this is what they concluded: "Advanced Warfare is now pacing almost 40 percent behind last year's Ghosts and almost 70 percent behind 2012's Black Ops 2. We continue to believe CoD will be down meaningfully vs. last year. With the franchise facing two consecutive significant year on year declines in sales, we think it is prudent to assume it has peaked."

    In other words, the reign of COD is coming to an end. If you are thinking it is because gamers have stopped pre-ordering then you are wrong. In 2014 the record for most pre-orders for a game has been broken twice already, first by Watch Dogs and then by Destiny.

    Long story short, the gamers have lost their interest on the franchise and no matter how much of a change Sledgehammer Games brought with COD: AW, it wasn't enough to drive sales. But maybe we are wrong and COD: AW will be used as a basis for better COD games in the future. Only time will tell.

  • New Tomb Raider Brings in More Week One Sales than Any Other Tomb Raider Game

    Tomb Raider Sells Well


    Speaking at a GDC panel, Crystal Dynamics studio head Darrel Gallagher has revealed some good news about the success found within the new Tomb Raider title. Not only has the 9th Tomb Raider game reached the biggest amount of week one sales in the franchise, but it has reached the top of this year's game charts by gaining the most amount of week one sales so far this year.

    Of course, that's not saying much when considering that the year is only just entering its second quarter, but Darrel Gallagher has said that Crystal Dynamics are extremely proud of the results, and the future looks bright for them, "So, we're happy with the outcome. It's certainly in a place where we feel like we're on the road to achieving everything we wanted to."

    Strangely though, Square Enix, the publisher behind the new Tomb Raider, has different opinions. Their point of view says that Tomb Raiders’ sales were "weak" and Tomb Raider, along with other weak selling titles are part of the reason for Square Enix's undergoing company restructure. When asked about it, a Square Enix representative answered, "Certainly we're proud of what we achieved, and I think for the most part, the whole organization is happy with what we did."

    So Square Enix seems happy with the results, but they did not reach the expectations they originally planned for. Did you buy Tomb Raider? What did you think? Let us know!

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